issues
search
HyperCrowd
/
moba
Quick MOBA Concept using Phaser.js
0
stars
0
forks
source link
Add Towers/Guardians
#9
Open
HyperCrowd
opened
6 days ago
HyperCrowd
commented
6 days ago
They guard the lane so you don't have to!
[ ] Find or create tower sprites that fit the game’s art style.
[ ] Implement the tower sprites into the project, ensuring they display correctly.
[ ] Develop a system for placing towers in the game environment.
[ ] Define rules for where towers can be placed (e.g., restrictions based on terrain or proximity to other structures).
[ ] Implement basic functionality for the towers, including targeting and attacking enemy units.
[ ] Create a system for tower health and damage management.
[ ] Conduct playtests to evaluate the impact of towers on pacing and game flow.
[ ] Analyze playtest data to determine if towers are overpowered, underpowered, or balanced.
[ ] Adjust tower stats (e.g., damage, range, health) based on feedback and gameplay observations.
They guard the lane so you don't have to!