The visual effect we see when breaking a block, the lines that compose this effect is much thicker than its supposed to be. At first I thought this was a shader issue but I have tested it on Sildurs Vibrant, Enhanced Default and Tea Shaders, and it happens on all of them. The only shader that I've tested, it doesn't occur on is Complementary Shaders. So I believe this is an issue with iris more specifically your fork since all of the shaders I tested are on the mainline Iris's FAQ list of tested shaders.
Screenshots
Relevant log output
No response
Iris and Minecraft Version
iris-mc1.17-1.1.3-starline+build.665.jar for Minecraft 1.17.1
Shaderpack Used
Sildurs Vibrant 1.13, Slidurs Enhanced Default 1.13 and Tea 1.5.5
Are you running Sodium along with Iris?
Yes
Operating System
Arch Linux
What is your GPU?
Nvidia GeForce GTX 1070
Java Version
Java 16
Additional context
This has always been the case even months before when i first started using starline (back in MC 1.16) with tea shaders I didn't notice it then, I assumed it had something to do with the SAO but I realized it wasn't recently when I got a better GPU and began using Complementary, and I wanted to use tea shaders instead coupled with Purebdcraft.
What happened?
The visual effect we see when breaking a block, the lines that compose this effect is much thicker than its supposed to be. At first I thought this was a shader issue but I have tested it on Sildurs Vibrant, Enhanced Default and Tea Shaders, and it happens on all of them. The only shader that I've tested, it doesn't occur on is Complementary Shaders. So I believe this is an issue with iris more specifically your fork since all of the shaders I tested are on the mainline Iris's FAQ list of tested shaders.
Screenshots
Relevant log output
No response
Iris and Minecraft Version
iris-mc1.17-1.1.3-starline+build.665.jar for Minecraft 1.17.1
Shaderpack Used
Sildurs Vibrant 1.13, Slidurs Enhanced Default 1.13 and Tea 1.5.5
Are you running Sodium along with Iris?
Yes
Operating System
Arch Linux
What is your GPU?
Nvidia GeForce GTX 1070
Java Version
Java 16
Additional context
This has always been the case even months before when i first started using starline (back in MC 1.16) with tea shaders I didn't notice it then, I assumed it had something to do with the SAO but I realized it wasn't recently when I got a better GPU and began using Complementary, and I wanted to use tea shaders instead coupled with Purebdcraft.