HyperCubeMC / Iris

(WIP) A new shaders mod for Minecraft intended to be compatible with existing ShadersMod/Optifine shaders
GNU Lesser General Public License v3.0
227 stars 108 forks source link

Is this a BUG? #8

Closed AbrasiveBoar902 closed 3 years ago

AbrasiveBoar902 commented 3 years ago

What happened?

The game pause for a short time from time to time after playing for a long time(but FPS isn't seem lower) And sometimes the game quit suddenly without a crash-report

Screenshots

No response

Relevant log output

[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:19:25] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:20:17] [Render thread/WARN]: Invalid item 'minecraft:spawner_minecart'
[18:20:17] [Render thread/INFO]: Stopping worker threads
[18:20:17] [Render thread/INFO]: Started 8 worker threads
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ModelViewMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_ProjectionMatrix
[18:20:18] [Render thread/INFO]: [STDERR]: No uniform exists with name: u_NormalMatrix
And many the same as these

[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-117, chunkY=4, chunkZ=60} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-117, chunkY=5, chunkZ=60} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-117, chunkY=4, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=4, chunkZ=60} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-117, chunkY=5, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=5, chunkZ=60} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-117, chunkY=3, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=4, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=3, chunkZ=60} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=5, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=3, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=6, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping
[17:49:38] [Render thread/WARN]: RenderChunk{chunkX=-118, chunkY=2, chunkZ=59} changed update type to IMPORTANT_REBUILD while in queue for REBUILD, skipping

[16:57:53] [Render thread/WARN]: Iris has detected a non-wrapped render layer, it will not be rendered with the correct shader program: xaero_gui_nearest
[16:57:53] [Render thread/WARN]: Iris has detected a non-wrapped render layer, it will not be rendered with the correct shader program: xaero_gui_bilinear
[16:57:53] [Render thread/WARN]: Iris has detected a non-wrapped render layer, it will not be rendered with the correct shader program: xaero_colored_waypoints
[16:57:53] [Render thread/WARN]: Iris has detected a non-wrapped render layer, it will not be rendered with the correct shader program: xaero_chunk_overlay
[16:57:53] [Render thread/WARN]: Iris has detected a non-wrapped render layer, it will not be rendered with the correct shader program: xaero_lines
[16:57:53] [Render thread/WARN]: Iris has detected a non-wrapped render layer, it will not be rendered with the correct shader program: xaero_radar_name_bg
[16:57:55] [Render thread/INFO]: [STDOUT]: [Render thread INFO] ThreadDownloadImageData Class: net.minecraft.class_1046

Iris and Minecraft Version

iris-mc1.17-1.1.0-starline+build.373.jar for Minecraft 1.17.1

Are you running Sodium along with Iris?

Yes

Operating System

Windows 10

What is your GPU?

NVIDIA GeForce GT 630

Java Version

Java 16

Additional context

No response

Justsnoopy30 commented 3 years ago

Likely something to do with sodium, not starline.