Closed xJoyride closed 4 years ago
Also, if I can get this working, I'd be happy to fill out the wiki for you.
Yes, I have noticed that also but that's on MCPConfig side not on our side
The jar from the gradle build can't be run, correct? Even with the assets, data, pack.mcmeta, and pack.png copied from the orginal jar, I still can't get it to run. I tried:
Is there any way to play what I've created outside the IDE? Like the good old MCP days?
@xJoyride you can play it, delete META-INF from the jar --> Copy all assets and data (with:pack.mcmeta and pack.png) to the jar --> create a JSON file for the jar (for the launcher) without hashes and file sizes (or change them (SHA, file sizes, download urls)) and change the required things in the JSON file
@ahmed605 You're a hero and a saint. Thank you so much Ahmed, I'm blown away by your generosity to a stranger. Thank you!
You're welcome 😊
@xJoyride thank you very much for the Wiki page, it's very beautiful and well written 👍👌
Happy to help!
MCD -> tasks -> other -> reobfJar doesn't re-obfuscate the source code.
Side note: thank you so much for this project, I used to use MCP back in 1.6. When I came back to the game in 1.15, I found MCP didn't release their mod pack anymore and was devastated. I tried forge and didn't like it, so when I found this project I was overjoyed. TLDR: Thank you so much for this!
log.txt![Capture](https://user-images.githubusercontent.com/13449002/75255958-ba3bd280-581d-11ea-97db-8cb575b8a16d.PNG)
Loading mappings 0 packages, 5137 classes, 18825 fields, 34159 methods Remapping final jar Filtered: META-INF/ Filtered: META-INF/MANIFEST.MF Filtered: com/ Filtered: com/mojang/ Filtered: com/mojang/blaze3d/ Filtered: com/mojang/blaze3d/matrix/ Filtered: com/mojang/blaze3d/platform/ Filtered: com/mojang/blaze3d/systems/ Filtered: com/mojang/blaze3d/vertex/ etc...