Closed BrettCleary closed 1 week ago
Throw if patching will take longer than the download.
Using rough estimate numbers to get some estimates.
Log with "Patching Too Slow" instead of "Patching Error" so metrics graphs don't see it as a failed event.
closes https://github.com/HyperPlay-Gaming/product-management/issues/755
Summary
Throw if patching will take longer than the download.
Using rough estimate numbers to get some estimates.
Log with "Patching Too Slow" instead of "Patching Error" so metrics graphs don't see it as a failed event.
closes https://github.com/HyperPlay-Gaming/product-management/issues/755