HyperSourceGithub / hyperair

a simple pygame flight sim
1 stars 0 forks source link

Crashing doesn't work if multiple loop-de-loops executed #15

Closed HyperSourceGithub closed 6 months ago

HyperSourceGithub commented 7 months ago

yeah it just clips through and does nothing

HyperSourceGithub commented 6 months ago

Adding some more info here... when you do multiple loop-de-loops, it just increases your pitch over and over, and then when you are visually facing down it does not crash.

Possible fixes:

HyperSourceGithub commented 6 months ago

done. pitch is no longer even used in crash calculation. just rectangles and colliderect.