HyperSourceGithub / hyperair

a simple pygame flight sim
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Crashing doesn't work if multiple loop-de-loops executed #15

Closed HyperSourceGithub closed 4 months ago

HyperSourceGithub commented 5 months ago

yeah it just clips through and does nothing

HyperSourceGithub commented 4 months ago

Adding some more info here... when you do multiple loop-de-loops, it just increases your pitch over and over, and then when you are visually facing down it does not crash.

Possible fixes:

HyperSourceGithub commented 4 months ago

done. pitch is no longer even used in crash calculation. just rectangles and colliderect.