Closed vetall812 closed 4 weeks ago
The script that try to determine what overmap IDs are covered by sprites in the specific tileset.
First working release.
Determining CDDA executable directory: - CLI argument : not provided! - ENV variable : D:\vetal_l\CDDA found! - Launcher DB : setting exist and same as environment variable. + game is here : D:\vetal_l\CDDA Determining tileset and its location - No tileset argument provided. Should try to find repository and offer a choice. - Check if current directory is in the repo. - Repository found! Available tilesets: 1. Altica 2. ASCII_Overmap 3. BrownLikeBears 4. Chibi_Ultica 5. GiantDays 6. HitButton_iso 7. HollowMoon 8. IsoMSX+ 9. Larwick_Overmap 10. MShockXotto+ 11. Mushroom-Dream 12. NeoDays 13. PenAndPaper 14. Retrodays 15. SurveyorsMap 16. Ultica_iso 17. UltimateCataclysm Enter the number corresponding to the desired tileset: 15 + Tileset is here : D:\vetal_l\CDDA-Tilesets\gfx\SurveyorsMap Total overmap objects in game: 1166 A buggy non-place (2 IDs): - robofachq_roof_e - robofachq_rock ... abandoned storefront (3 IDs): * - abstorefront_2 * - abstorefront_1 * - abstorefront abandoned storefront roof (3 IDs): * - abstorefront_roof_1 * - abstorefront_roof * - abstorefront_roof_2 ... apartment tower (26 IDs): * - s_apt_2_2ndfloor - apartments_mod_tower_110 - apartments_mod_tower_111 - apartments_con_tower_010 - apartments_mod_tower_112 - apartments_mod_tower_000 - apartments_con_tower_112 - apartments_mod_tower_010 - apartments_con_tower_113 - apartments_mod_tower_100 - apartments_con_tower_002 * - s_apt_2ndfloor * - s_apt ...
tested it, worked great.
Summary
The script that try to determine what overmap IDs are covered by sprites in the specific tileset.
Content of the change
First working release.
Testing
Additional information