Closed Hamunii closed 2 months ago
Adds embedded debug symbols, so errors give the line number for the file where error happened, instead of an IL offset.
Example:
[Error : Unity Log] NotImplementedException: The method or operation is not implemented. Stack trace: LethalLevelLoader.Plugin.Awake () (at ./Plugin.cs:48) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() UnityEngine.InputSystem.InputSystem:.cctor()
And uhh I also fixed the inconsistent indentation in the csproj file while I was at it, so I hope that's fine.
Implemented myself manually, Thank you for pointing this out.
Adds embedded debug symbols, so errors give the line number for the file where error happened, instead of an IL offset.
Example:
And uhh I also fixed the inconsistent indentation in the csproj file while I was at it, so I hope that's fine.