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There is a trigger for collision that checks to see if an "animal" collides with "food", so that there can be simulated eating.
But these objects aren't in this version, and collisions with other objects (like box) cause an error.
Leave the code in as an example, but comment it out.
There is a trigger for collision that checks to see if an "animal" collides with "food", so that there can be simulated eating. But these objects aren't in this version, and collisions with other objects (like box) cause an error. Leave the code in as an example, but comment it out.