Closed focusright closed 4 months ago
EnhancedInput
is experimental in UE4. Although maybe it is time to drop UE4 support in this project.
EnhancedInput is on by default for UE 5.3, the fix is only meant for that.
This plugin currently supports engine versions from 4.26 to 5.3. This essentially enables an experimental feature in 4.x, which I am not a fan of.
Perhaps git tags can come to the rescue here?
I don't particularly want to diverge into UE4 and UE5 versions, it would take a larger community to support that well enough. I will most likely tag the last version that fully supports UE4 and then drop it from that point onwards. This of course does not stop anyone from updating the UE4 version.
That makes sense, thanks.
Replaced by #22. Thank you anywys!
Issue fixed based on this discussion.