Mods (complete and add to the following information):
Arma 3:2.14
CBA:3.16.0
ACRE2:Current Master
Description:
When building ACRE2 it should handle missing extensions gracefully, instead you get:
23:42:23 CallExtension 'acre' could not be found
23:42:23 Error in expression <then {
;
acre_sys_core_threadedExtCalls set [(_res select 1), [_callBackArgs, _c>
23:42:23 Error position: <set [(_res select 1), [_callBackArgs, _c>
23:42:23 Error Type Any, expected Number
23:42:23 File /idi/acre/addons/sys_core/fnc_callExt.sqf..., line 357
Steps to reproduce:
Build ACRE2 from master
Launch game with build.
Check RPT.
Expected behavior:
A clear and concise description of what you expected to happen.
Mods (complete and add to the following information):
2.14
3.16.0
Current Master
Description: When building ACRE2 it should handle missing extensions gracefully, instead you get:
Steps to reproduce:
Expected behavior: A clear and concise description of what you expected to happen.
Where did the issue occur?
Log Files: Arma3_x64_2023-09-26_23-38-38.zip