Closed joelschwartz closed 1 year ago
Hi, thank you for feedback, this is a duplicate of #190 and a fix will be released on a future driver update :)
see here for more details: https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/190#issuecomment-1346116221
if you want to add more info or findings about this issue, please do so in #190
thank you
Checklist [README]
Game / Application [Required]
minecraft bedrock windows 10 edition preview build
Game Platform [Required]
Other game platform
No response
Processor / Processor Number [Required]
10700k
Graphic Card [Required]
intel arc A770 16 gigabyte
GPU Driver Version [Required]
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Intel System Support Utility report
none
Description and steps to reproduce [Required]
The problems are that when you load the minecraft preview build and install the rtx worlds from the marketplace they can rarely load and will either crash or the screen will stay black screen. When I installed custom rtx packs the same thing would happen when I applied them to my personal worlds it could only load one in every 15 times. I do have a 3070 ti and it can crash on that gpu but it doesn't crash the same number of times compared to the intel arc gpu's. Even when the worlds load the performance was around 35-40 fps at 1080p with TAAU up scaling since it can't run at native resolution.
Game graphic quality [Required]
Game resolution [Required]
1920x1080
Game VSync [Required]
Off
Game display mode [Required]
Detailed game settings [Required]
Device / Platform name
windows 10
Crash dumps [Required, if applicable]
none
Save game
No response
Game custom logs
No response