Closed Sherlocatt closed 10 months ago
About tree bug, ı think its about thier transparency. bacause when ı angle it to sky, they disappear.
@Sherlocatt Hii and thank you for your report
Will be checking this on our systems and in case we need any info we'll get back here
Talk to you soon
Karen
I tried 4577 driver and problem still continues.
Sorry ı clicked completed but problem still continues in driver 4577.
@Sherlocatt Just wanted to let you know that this issue being investigated by our developers. I will let you know in this thread when the fix will be published. And just for reference, here's the BUG ID for quick check through other channels, if needed - 16021462113.
Hey, if its fixed will you gonna say anything in here? Or it will be on update notes?
@Sherlocatt I'll send you a note here when a fix will be available.
Still continues in 4952. For clarification.
Problem is fixed. I am in 5084 version of drivers and 1.2.8 version of bannerlord. I hope it wont happen again and thanks for helping me out. By the way ı didnt have the game since november. I dont know if it was fixed before this update.
@Sherlocatt Thanks for reporting, this fix was just published, good timing :)
Checklist [README]
Game / Application [Required]
Mount and Blade Bannerlord
Game Platform [Required]
Other game platform
No response
Processor / Processor Number [Required]
i3 12100f
Graphic Card [Required]
arc a750
GPU Driver Version [Required]
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Intel System Support Utility report
igcit_ssu.txt
Description and steps to reproduce [Required]
I downloaded bannerlord, maxed out settings, except some of the unrelated graphic setitng like motion blur. And when ı launched the game, tree models were low quality and flicky. And it didnt change in any graphical setting. I set it to low, it was same. I looked at other players that use arc or iris xe and they were having the same trouble. This tree problem is permanent just start the game look to map and zoom to trees. And it doesnt happen in game war scenes, just in map.
This what they are looking like in my game.
Other people that has this issue: https://community.intel.com/t5/Gaming-on-Intel-Processors-with/Mount-amp-Blade-2-Bannerlord-Tree-Rendering-Issue-on-Campaign/m-p/1436327 https://forums.taleworlds.com/index.php?threads/graphical-issues-with-trees-on-campaign-map.455424/#post-9844018) https://forums.taleworlds.com/index.php?threads/graphic-issues-in-intel-arc-graphic-cards-grass-trees-campaign-map.457528/ https://steamcommunity.com/app/261550/discussions/17/3821906444737420823/
Also there is a problem with games screen space reflections option. whn ı tun it on and do a benchmark, water looks flicky. And ı am in best quality antialiasing option. İf you max everything and make benchmark from settings of the game, you will understand what ı say.
And there is one more problem and ı dont know if its about the game or my graphics card or any of my components. Some of the objects thumbnails look color reversed and blacksmith look color reversed. But map and other things are normal. İt didnt happen when ı started the game but after ı played like 1 hour it happened. And this happened to me one time and when ı restarted the game it was fixed. I dont know if its reproducable.
Game graphic quality [Required]
Game resolution [Required]
1920x1080
Game VSync [Required]
On
Game display mode [Required]
Detailed game settings [Required]
Motiun blur and screen space reflections off.
Device / Platform name
No response
Crash dumps [Required, if applicable]
No crash.
Save game
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