IGCIT / Intel-GPU-Community-Issue-Tracker-IGCIT

IGCIT is a Community-driven issue tracker for Intel GPUs.
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Display freezing and very bad performance with Blender's experimental Eevee-next #414

Closed a-One-Fan closed 11 months ago

a-One-Fan commented 1 year ago

Checklist [README]

Application [Required]

Blender 4.0 8ea68765fcac

Processor / Processor Number [Required]

Ryzen 7 3700x

Graphic Card [Required]

Arc A770 LE 16GB

GPU Driver Version [Required]

Rendering API [Required]

Windows Build Number [Required]

Other Windows build number

No response

Intel System Support Utility report

igcit_ssu_4578.txt

Description and steps to reproduce [Required]

Grab today's 4.0 build (8ea68765fcac), or just any recent 4.0 build really.

Enable developer extras (Edit > preferences > interface > display > developer extras) Enable Eevee-next from the now visible experimental settings (Edit > preferences > experimental > prototypes > Eevee-next) Before switching to Eevee-next, you may want to switch to Eevee and reduce the viewport samples to 1 or 2 in order to not make your PC near unusable for very long. Switch to the Eevee-next renderer in the render properties. Switch to rendered shading or material preview shading. Everything except the cursor will freeze every ~2 seconds, sometimes everything will freeze including the cursor. If you set your samples low, after about a minute the freezing should stop. You can pan around the viewport to get it to freeze again.

While Eevee-next is experimental, I've seen AMD have been fixing their driver bugs with it, and it's better to report this issue 12 months before it releases than 12 hours after. I have not had this issue with my RX 480.

Device / Platform

No response

Crash dumps [Required, if applicable]

No response

Application / Windows logs

No response

a-One-Fan commented 11 months ago

Issue no longer happens with 4.1 / newer drivers, closed.