IGCIT / Intel-GPU-Community-Issue-Tracker-IGCIT

IGCIT is a Community-driven issue tracker for Intel GPUs.
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Adaptive Tessellation causes DX11 games to crash #442

Closed Azonnali closed 1 year ago

Azonnali commented 1 year ago

Checklist [README]

Game / Application [Required]

Hunt: Showdown

Game Platform [Required]

Other game platform

No response

Processor / Processor Number [Required]

Ryzen 5600

Graphic Card [Required]

A770 16GB

GPU Driver Version [Required]

Rendering API [Required]

Windows Build Number [Required]

Other Windows build number

No response

Intel System Support Utility report

Report.txt

Description and steps to reproduce [Required]

Play Hunt: Showdown (also tested this with Genshin Impact - if I should open another issue let me know) and turn on Adaptive Tessellation in the Arc Control Panel (I left it at the default 50 %). The games crash after a random time (screen freezes, sound still plays and after a while it closes). Every DX12 title I have doesn't crash with Adaptive Tessellation turned on so it seems to be a dx11 issue. Not every dx11 game seems to be affected though as Valorant runs fine.

Turn Adaptive Tessellation off and it runs without issues.

Game graphic quality [Required]

Game resolution [Required]

2560x1440

Game VSync [Required]

Off

Game display mode [Required]

Detailed game settings [Required]

Resolution: 2560x1440 Window Mode: Fullscreen Window Render Resolution Scale: 85 Gamma: 1.0 VRAM Usage Target: 80 Global Graphics Quality: Custom Object Quality: High Texture Quality: High Texture Filtering: 16x Anti Aliasing: SMAA 2TX Lighting Quality: High Shadow Quality: High Effect Quality: High Post-Process Quality: High Particle Quality: High Performance Stats: Warning Icons Only VSync: Off Max FPS: 60 Depth of Field: on Motion Blur: off Surface Format Optimization: Off Toggle GPU Tesselation: off Use 2 Pass Rendering: on Use 2 Pass Lighting; on

Device / Platform name

Windows 11

Crash dumps [Required, if applicable]

No response

Save game

No response

Ilya-intel commented 1 year ago

@Azonnali I've tried running Hunt for several hours and haven't face crash or freeze. Do you enable Adaptive Tessellation as a Global Setting or apply it to the specific game profile? Also, there is a new driver release available, could you try it? (https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html)

Azonnali commented 1 year ago

I enable it as a global setting. I clean installed the new driver (4669) with DDU and haven't had a crash in the 3 matches I played since but I'll keep testing - also with Genshin.

Azonnali commented 1 year ago

After some testing: With the latest driver Hunt doesnt crash. Reinstalled the old driver and it crashes again. But as it is fixed I will close.