Closed RhanCandia closed 8 months ago
Judging by the type and the color of artifact is it because of PresentMon? Or bug is still there even without PresentMon?
Judging by the type and the color of artifact is it because of PresentMon? Or bug is still there even without PresentMon?
The artifact has been there since Baldur's Gate 3 launched and I've only installed PresentMon today.
@RhanCandia hmm I can see it too, It only happens when the blur option is activated, right? Will communicate this to our devs team.
--r2
@RhanCandia hmm I can see it too, It only happens when the blur option is activated, right? Will communicate this to our devs team.
--r2
Thanks for acknowledging.
Yes, only when blur is enabled. Another bug is when blur is enabled, and you also enable FSR1.0, you get blocky flickering dark/shadow artifacts around your characters when in conversations.
Another issue is when on Vulkan mode, if you open your inventory or in party tab mode, you will see that the shadows casted on the characters are blocky and glitchy.
These issues don't happen in DX11 mode by the way. But performance is significantly lower when in DX11. So I always prefer Vulkan mode which offers 30 to 40% more frames but with some graphical issues.
Issue still persist in the latest 4669 driver and with BG3's latest patch (Patch 1).
@RhanCandia can you please verify if the issue is still visible on our latest driver 31.0.101.5085/31.0.101.5122 (WHQL Certified) ?
Hi again @RhanCandia , I re-tested the game with the aforementioned driver and could not see the issue, hence I am closing this bug report now.
Checklist [README]
Game / Application [Required]
Basldur's Gate 3
Game Platform [Required]
Other game platform
No response
Processor / Processor Number [Required]
R5 5600
Graphic Card [Required]
Arc A750
GPU Driver Version [Required]
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Intel System Support Utility report
igcit_ssu.txt
Description and steps to reproduce [Required]
And also, would it be possible for you to check with Larian and implement XeSS? FSR2.2 is coming next month. No word about XeSS. Intel, you are missing out. This game has become huge and XeSS not being here is a missed oportunity.
Game graphic quality [Required]
Game resolution [Required]
1440p
Game VSync [Required]
On
Game display mode [Required]
Detailed game settings [Required]
Only setting that matters: Blur: Circular / Quarter or Quarter Denoise
Device / Platform name
No response
Crash dumps [Required, if applicable]
No response
Save game
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