IGCIT / Intel-GPU-Community-Issue-Tracker-IGCIT

IGCIT is a Community-driven issue tracker for Intel GPUs.
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Chorus crashes while flying to Asteroid Lair #520

Closed Yomi0 closed 2 weeks ago

Yomi0 commented 1 year ago

Checklist [README]

Game / Application [Required]

Chorus

Game Platform [Required]

Other game platform

No response

Processor / Processor Number [Required]

AMD Ryzen 9 5900X

Graphic Card [Required]

Intel Arc A770

GPU Driver Version [Required]

Rendering API [Required]

Windows Build Number [Required]

Other Windows build number

19045.3448

Intel System Support Utility report

ssu_report.txt

Description and steps to reproduce [Required]

Here's a video link: https://streamable.com/g15ls4

Game graphic quality [Required]

Game resolution [Required]

3480x2160

Game VSync [Required]

Off

Game display mode [Required]

Detailed game settings [Required]

Chorus   9_17_2023 3_00_31 PM Chorus   9_17_2023 3_00_22 PM

Device / Platform name

No response

Crash dumps [Required, if applicable]

No response

Save game

SaveGames.zip

Arturo-Intel commented 8 months ago

@Yomi0 Do you still see this behavior in your end? Scratch that... This is the issue you are seeing? image

Arturo-Intel commented 8 months ago

Just FYI, this case is being reviewed by our engineering team, here is the id: 14020638676

-- r2

Yomi0 commented 8 months ago

Hi, I can check. Thanks.

Here is the error message I got when I launched the game and was flying to Stega.

The+UE4-SpacePrototype+Game+has+crashed+and+will+close+1_8_2024+5_08_45+PM

Yomi0 commented 2 months ago

Still crashing with the latest available drivers: 31.0.101.5593 However, the error has changed. See attached images.

Screenshot 2024-06-29 212318 Screenshot 2024-06-29 212327
Yomi0 commented 2 months ago

I should mention, this does work if the game is launched with -dx11, however, as a result, XeSS and ray tracing are disabled.

Arturo-Intel commented 1 month ago

@Yomi0 can you try with the latest driver? (32.0.101.5971) I was able to reach our "old friend" without any crash using dx12

Yomi0 commented 2 weeks ago

Hey @Arturo-Intel,

I didn't get a notification for the comment, but I'll test it out. Thanks!

Yomi0 commented 2 weeks ago

It works now, thanks!