Closed akarnokd closed 1 month ago
Did a run with DX11 mode. No crash.
Edit. Almost the same kind of crash as with Starfield #582. That location has some windy-dusty effects.
Sorry, the game's settings are weird - they don't seem to save properly. When I replay the location with or without RT effects enabled, sometimes it crashes, sometimes it doesn't.
Hi @akarnokd thank you for your report!
This issue has been verified on our end. Sharing with you the internal report number, just for your reference: 18028063978
Any update we will post it in this thread, so please keep it open
Talk to you soon!
Karen
No more issues with 5522, with or without RT. Probably resolved internally so can be closed?
Checklist [README]
Game / Application [Required]
Deliver Us Mars
Game Platform [Required]
Other game platform
No response
Processor / Processor Number [Required]
i7 13700K
Graphic Card [Required]
Arc A770 LE
GPU Driver Version [Required]
31.0.101.4972
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Intel System Support Utility report
igcit_ssu.txt
Description and steps to reproduce [Required]
In the game, I reached mars and am at the elevator are with a puzzle.
Whenever I try to do the puzzle, the screen goes black, and eventually my monitor turns off. I have to power cycle the machine. So far it happened 3 times at this exact location.
In the event viewer, I see two subsequent
igfxnd
didn't respond and was restored entries.I had TDR set to 5 seconds TDI to 10 seconds before I started playing this game.
Game graphic quality [Required]
Game resolution [Required]
1920x1080
Game VSync [Required]
On
Game display mode [Required]
Detailed game settings [Required]
Device / Platform name
No response
Crash dumps [Required, if applicable]
Crashes.zip ReportArchive.zip WATCHDOG-20231125-2227.zip
Save game
DUM_SaveData.zip
c:\Program Files (x86)\Steam\steamapps\common\Deliver Us Mars\DeliverUsMars\Saved\