Closed zrmdsxa closed 9 months ago
hello @zrmdsxa I just tried the process shown in the video and my game didn't crash. How randomly/consistently are you experiencing your issue? I'm running driver 5194. Try a DDU and install this driver and let me know if your game still crashes.
I feel it happens often when I play random matches at high tier and get the map Cold Peak - Piercing Wind.
After using DDU and running 5194, I was able to get it to crash once by having msiafterburner/rtss running on the map Road to Rome - Ascencion in the training room but it didn't happen again so it is inconsistent.
After being able to play normally (last week when I wrote to you) I installed the MSI AB today and tried to play and my game crashed consistently when loading Cold Peak - Piercing Wind and other scenarios. I'm going to make a clean install of my OS and give the game a try again.
The dumps generated by my crash pointed to "bwclient.dll" that is a file of the game, not the driver.
Can you check if you have any DMP file? Look in "C:\Users\
There is a ToLogs.cmd that takes you to AppData\Roaming\wargaming.net\World of Warplanes\logs. This is also where the .dmp files are generated by the game.
Here is my dmp from crashdumps though https://www.mediafire.com/file/llym46yo3p8kiye/WorldOfWarplanes.exe.12188.dmp/file
Hello @zrmdsxa. As I mentioned, I reinstalled windows, installed the game and had no problems. Installed MSI AB and tried the game again and I was able to play the scenarios mentioned. No problems from my side after the reinstall. Maybe try reinstalling the game or verify the files? The dump you provided also points to "bwclient.dll". I'll keep playing the game a little more to confirm everything is fine.
Hi @zrmdsxa Since we have not heard any feedback regarding our previous post, we will close this thread now. If you need further assistance, please create a new thread and refer to this one.
Checklist [README]
Game [Required]
World of Warplanes
Game Platform [Required]
Other game platform
Wargaming Game Center
Processor / Processor Number [Required]
Ryzen 7600X
Graphic Card [Required]
Arc A750
GPU Driver Version [Required]
31.0.101.5186
Other GPU Driver version
No response
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Intel System Support Utility report
report.txt
Description and steps to reproduce [Required]
It seems pretty random but I was able to do it just by starting Road to Rome - Ascension.
Here is the response from Wargaming: "I see you're using Intel Arc - we have no support for those and the issue most probably is in their drivers"
These are the last log messages when the crash happens.
34.485 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_damaged_lod0.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.485 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_damaged_lod0.fx 34.485 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_damaged_lod0_skinned.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.485 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_damaged_lod0_skinned.fx 34.486 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/std_effects/normalmap_specmap_alpha.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.486 ASSET: EffectManager::get - unable to load shaders/std_effects/normalmap_specmap_alpha.fx 34.487 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_glass_alpha.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.487 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_glass_alpha.fx 34.487 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_glass_alpha_skinned.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.487 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_glass_alpha_skinned.fx 34.488 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_object.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.488 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_object.fx 34.489 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_internal.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.489 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_internal.fx 34.489 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/hammer/aircraft_mesh_propeller.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.489 ASSET: EffectManager::get - unable to load shaders/hammer/aircraft_mesh_propeller.fx 34.495 NOTICE: [ENVMIN] Can't load ocean resources, ocean disabled 34.495 NOTICE: Imposters::load_container: Failed to open file (spaces/00_19_hangar_base_2017/imposters.bin) 34.496 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/speedtree/trees.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.496 ASSET: EffectManager::get - unable to load shaders/speedtree/trees.fx 34.497 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/speedtree/tree_instancing.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.497 ASSET: EffectManager::get - unable to load shaders/speedtree/tree_instancing.fx 34.498 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/speedtree/tree_imposter.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.498 ASSET: EffectManager::get - unable to load shaders/speedtree/tree_imposter.fx 34.499 ASSET: EffectCompiler::createEffect: Error creating effect for 'shaders/std_effects/normalmap_specmap.fx' (reason = E_OUTOFMEMORY(0x8007000e) : Direct3D could not allocate sufficient memory to complete the call.) 34.499 ASSET: EffectManager::get - unable to load shaders/std_effects/normalmap_specmap.fx 34.500 INFO: [SCRIPT] (scripts/client/audio/SoundObjects/MusicSound.py, 27): [AUDIO] Hangar 00_19_hangar_base_2017 doesn't found in sound_settings.xml
CRITICAL: Access violation (0xC0000005) at 0x02C60D2B Reading location 0x0000009C
Game graphic quality [Required]
Game resolution [Required]
1920x1080
Game VSync [Required]
Off
Game display mode [Required]
Detailed game settings [Required]
Device / Platform name
No response
Crash dumps [Required, if applicable]
No response
Save game
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