Open bandit8623 opened 4 months ago
Actually Nvidia's "Ultra" in its "Low Latency Mode" means "Max_Prerendered_Frames = 0".
Actually Nvidia's "Ultra" in its "Low Latency Mode" means "Max_Prerendered_Frames = 0".
thx for the correction. still would be nice to have these options
the feature seem to exist here: https://intel.github.io/drivers.gpu.control-library/Control/api.html#ctl-3d-frame-pacing-types-t But I never tried it change that myself. and I don't believe it's exposed in public Arc Control releases
now even amd has an option. Intel we really need something like this. https://community.amd.com/t5/gaming/amd-radeon-anti-lag-2-technical-preview-now-available-in-counter/ba-p/686012
Application [Required]
Valorant and cs2
Processor / Processor Number [Required]
i7-8700k
Graphic Card [Required]
sparkle a770 titan
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Describe the feature [Required]
Nvidia has prerendered frames settings to decrease latency if the user chooses. Being able to change to 1 to reduce game latency for competitive shooters. now they call it low latency mode. ultra puts this value to 0. pic attached There is a registry value "HwQueuedRenderPacketGroupLimitPerNode" that can be changed for intel, but it would be nice to have the option in arc control.
Thanks
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