Open rookieattrendax opened 3 months ago
@rookieattrendax Can you share us a short video of the behavior? That would help us a lot. Also, can you try to reproduce it with the reflections option not set to high?
medium reflections fixes some, but some artefacts (blocks popping in?) remain:
eve better video demo of the problem with medium reflections as well:
another sample of a graphical glitch https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/assets/153989737/93372022-5c2c-4e6e-8c54-0fb6b96ed78f
Checklist [README]
Game [Required]
Eve Online
Game Platform [Required]
Other game platform
CCP Eve Online Launcher
Processor / Processor Number [Required]
AMD R7 5800X3D
Graphic Card [Required]
Intel ARC 770
GPU Driver Version [Required]
31.0.101.5333
Other GPU Driver version
No response
Rendering API [Required]
Windows Build Number [Required]
Other Windows build number
No response
Intel System Support Utility report
ssu.txt
Description and steps to reproduce [Required]
Flickering textures, somtimes blocky body objects, flickering between too bright and completely black. same behavior between dx11 and dx12. particle issues.
Game graphic quality [Required]
Game resolution [Required]
2560x1440
Game VSync [Required]
Off
Game display mode [Required]
Detailed game settings [Required]
Device / Platform name
No response
Crash dumps [Required, if applicable]
No response
Save game
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