IIIevanIIISCRIPT / IIIevanIII00-Hub-V1

Config files for my GitHub profile.
https://github.com/IIIevanIIISCRIPT
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IIIevanIII00 Hub V1 #2

Open IIIevanIIISCRIPT opened 1 year ago

IIIevanIIISCRIPT commented 1 year ago

_- 👋 Hi, I’m @IIIevanIIISCRIPT

repeat task.wait() until game:IsLoaded() and game.Players.LocalPlayer

if not Executed then game:GetService("StarterGui"):SetCore("SendNotification", {Title = "IIIevanIII00-HUB-V1", Text = "Hello " .. game.Players.LocalPlayer.Name .. " ,welcome to the best DBZFS Hub", Duration = 10}) else game:GetService("StarterGui"):SetCore("SendNotification", {Title = "IIIevanIII00-HUB-V1", Text = "IIIevanIII00-HUB-V1 ALREADY LOADED", Duration = 10}) while true do task.wait(6000) end end

-- [[Made by IIIevanIII00 Discord Server : https://discord.gg/nytHdb3a]] -- -- [[At what are you looking skids]] --

getgenv().Executed = true local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))() local BoogaHub = Library.new("IIIevanIII00-HUB-V1", 5013109572) local Player, UIS, RS, VU, TeleportService , KIGMToggled, TeleSpeed, SpamMelee, AntiGrabRespawn, SpamKi, ServerDestroyer, RespawnKey, OtherRespawnKey, Buying, BuyingEXP, SpammingMoves, AutoFarming, Attacking, HeavyAttacking , SilentEGM, ResetStamina, Ressetting, BeanSpam, AutoFarming, AutoForm, TpKey, NpcsMode, AutoBlock, LoopAttach, OldPercentatge, Power = game.Players.LocalPlayer, game:GetService("UserInputService"), game:GetService("RunService"),game:GetService("VirtualUser"),game:GetService("TeleportService"),false,false,false,false,false,false,Enum.KeyCode.Comma,Enum.KeyCode.Clear,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,Enum.KeyCode.Clear,100,100 local TouchyCFrame local Toggled = false local SkyBeam = false if game.PlaceId == 536102540 then TouchyCFrame = workspace.Touchy.Part.CFrame end local SlowValues = {"xx","Action","Activity","SuperAction","Attacking","Using","heavy","hyper","Hyper","Tele","tele","Slow","Killed","KiBlasted","Hyper","Dodging","KiBlasting","BStun","creator","KnockBacked","NotHardBack","evasive","Velocity","zDASZzxc"} local MeleeMoves = {"Meteor Crash","Anger Rush","Wolf Fang Fist","Neo Wolf Fang Fist","Deadly Dance","God Slicer","Sweep Kick","TS Molotov","Flash Skewer","Demon Flash","Strong Kick","Masenko","Big Bang Kamehameha","Flash Strike","Aerial Breaker"} local KiMoves = {"Blaster Meteor","Masenko","Big Bang Kamehameha","Sudden Storm","Super Volley","Tribeam","Beam Scatter","Justice Flash","Chain Destruco Disk","Spirit Ball","Giant Storm","Super Death Beam","Death Beam","Divine Lasso","Explosive Grip","Hellzone Grenade"} local FireValues = {"Attacking","Action","heavy","hyper","Hyper","Using"} local Trackables = {"KiBlast","Blast"} local Magnitude = 12

local Themes = { Background = Color3.fromRGB(24, 24, 24), Glow = Color3.fromRGB(190, 0, 0), Accent = Color3.fromRGB(215, 0, 0), LightContrast = Color3.fromRGB(20, 20, 20), DarkContrast = Color3.fromRGB(14, 14, 14), TextColor = Color3.fromRGB(255, 255, 255), }

local function ResetRace() if Player.Character.Race.Value == "Saiyan" or Player.Character.Race.Value == "Android" or Player.Character.Race.Value == "Human" then return true else return false end end

local function ResetCharacter() Player.Character.Humanoid.Health = 0 Player.Character.Head:Destroy() end

local function Respawn() if game.PlaceId ~= 536102540 then ResetCharacter() return end if game.PlaceId == 536102540 and not ResetRace() then ResetCharacter() return end Player.Character:WaitForChild('HumanoidRootPart') Toggled = true CurrentFrame3 = Player.Character.HumanoidRootPart.CFrame Player.Backpack.ServerTraits.ChatStart:FireServer(workspace.FriendlyNPCs["Hair Stylist"]) task.wait(.430) game.Players.LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"}) task.wait(.430) Player.Backpack.HairScript.RemoteEvent:FireServer("woah")

Player.CharacterAdded:Connect(function()
    if not Toggled then
        return
    end
    repeat
        task.wait()
        Player.Character.HumanoidRootPart.CFrame = CurrentFrame3
    until Player.Character:FindFirstChild("PowerOutput")
    Toggled = false
end)

end

local function changeSlot(Slot,CF) Player.Backpack.ServerTraits.ChatStart:FireServer(workspace.FriendlyNPCs["Character Slot Changer"]) task.wait(.550) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"}) task.wait(.550) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.550) Player.Backpack.ServerTraits.ChatAdvance:FireServer({Slot}) task.wait(4) game:GetService("TweenService"):Create(Player.Character.HumanoidRootPart,TweenInfo.new(1.2,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0),{CFrame = CF}):Play() end

local function buyBeans() Player.Backpack.ServerTraits.ChatStart:FireServer(game:GetService("Workspace").FriendlyNPCs["Korin BEANS"]) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({Types}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({amountt}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({Color}) task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.450) if amountt == "80" then Player.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"}) else Player.Backpack.ServerTraits.ChatAdvance:FireServer({"Use Zenni"}) end task.wait(.450) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(1) end

local function findExtra(PlayerName) if game.Players:FindFirstChild(PlayerName) then if workspace.Live[PlayerName]:FindFirstChild("RebirthWings") then Extraa = "Rebirth" return Extraa end if workspace.Live[PlayerName]:FindFirstChild("RealHalo") then Extraa = "Heaven" return Extraa end if not workspace.Live[PlayerName]:FindFirstChild("RebirthWings") and not workspace.Live[PlayerName]:FindFirstChild("RealHalo") then Extraa = "Pure" return Extraa end end end

UIS.InputBegan:Connect(function(Input,GameProcessedEvent) if GameProcessedEvent then return end if Input.KeyCode == RespawnKey then if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

UIS.InputBegan:Connect(function(Input,GameProcessedEvent) if GameProcessedEvent then return end if Input.KeyCode == OtherRespawnKey then game.Players.LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(game.Workspace.FriendlyNPCs["Hair Stylist"]) task.wait(.450) game.Players.LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"}) task.wait(.450) game.Players.LocalPlayer.Backpack.HairScript.RemoteEvent:FireServer("woah") end end)

UIS.InputBegan:Connect(function(Input,GameProcessedEvent) if GameProcessedEvent then return end if Input.KeyCode == Enum.KeyCode.V and SkyBeam then if Player.Character:FindFirstChild("Blast") then if Player.Character.Blast:FindFirstChild("Weld") then Player.Character.Blast.Weld:Destroy() Player.Character.Blast.Anchored = false end end end end)

UIS.InputBegan:Connect(function(Input,GameProcessedEvent) if GameProcessedEvent then return end if Input.KeyCode == TpKey then local function findNearest() local Nearest = nil local t = {math.huge} for _,v in pairs(workspace.Live:GetChildren()) do if v:FindFirstChild("Damagers") then continue end local Distance = (Player.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude if v.Name ~= Player.Name and Distance < t[1] then t[1] = Distance Nearest = v end end return Nearest end Player.Backpack.ServerTraits.Vanish:FireServer() local Target = findNearest() Player.Character.HumanoidRootPart.CFrame = Target.HumanoidRootPart.CFrame * CFrame.new(0,0,2) workspace.CurrentCamera.CFrame = Target.Head.CFrame end end)

local Main, MainSection = BoogaHub:addPage("Main", 5012544693) local MainSection = Main:addSection("Main | Section 1") MainSection:addButton("Last Update : 8/12/2022",function() end) MainSection:addToggle("No Slow", nil, function(NS) if NS then NSRun = RS.RenderStepped:Connect(function() pcall(function() for _, v in ipairs(Player.Character:GetChildren()) do if table.find(SlowValues, v.Name) then v:Destroy() end if v.Name == "Block" and v.Value then v.Value = false end end end) end) else if NSRun then NSRun:Disconnect() end end end)

MainSection:addToggle("Better No Slow", nil, function(BNS) if BNS then BNSRun = RS.RenderStepped:Connect(function() pcall(function() for _, v in ipairs(Player.Character:GetChildren()) do if table.find(SlowValues, v.Name) then v:Destroy() end if v.Name == "Block" and v.Value then v.Value = false end if v:FindFirstChild("BodyVelocity") then v.BodyVelocity:Destroy() end end end) end) else if BNSRun then BNSRun:Disconnect() end end end)

local MainGodModesSection = Main:addSection("Main | Section 2 | GodModes")

MainGodModesSection:addButton("Universal GodMode", function(UNIGM) -- Universal God Mode Was Not Made By Booga if UNIGM and not Activated then Activated = true getgenv().toggled = true

    repeat
        task.wait()
    until game:IsLoaded()
    repeat
        task.wait()
    until game.Players.LocalPlayer.Character
    game.Players.LocalPlayer.Character:WaitForChild("Prestige")
    task.wait(1)
    function uni_god()
        char = game.Players.LocalPlayer.Character
        bp = game.Players.LocalPlayer.Backpack
        game.Players.LocalPlayer.Character:WaitForChild("Prestige")
        task.wait(0.5)
        local aas = bp:FindFirstChild("Afterimage Strike")
        if not aas then
            return print("unsuccessful")
        end
        aas.Parent = char
        pcall(function()
            char.PrimaryPart:FindFirstChild("VanishParticle"):Destroy()
        end)
        repeat
            task.wait()
            aas.Targeter:FireServer(char)
            aas:Activate()
        until char:FindFirstChild("i")
        aas:Deactivate()
    end
    getgenv().uni_god_hookfunc = false
    if not uni_god_hookfunc then
        getgenv().uni_god_hookfunc = true
        old = hookmetamethod(game, "__namecall", function(self, ...)
            nc = getnamecallmethod()
            args = { ... }
            if nc == "FireServer" and self.Name == "Input" then
                if args[1][1] == "blockoff" or args[1][1] == "blockon" then
                    return nil
                end
            end
            return old(self, ...)
        end)
    end

    if toggled then
        uni_god()
        uni_char_added = game.Players.LocalPlayer.CharacterAdded:Connect(uni_god)
    end
end

end)

MainGodModesSection:addToggle("Earth God Mode", nil, function(EGM) if EGM then EGMRun = RS.RenderStepped:Connect(function() if not Player.Character:FindFirstChild("HumanoidRootPart") then return end firetouchinterest(Player.Character.HumanoidRootPart, workspace.Touchy.Part, 0) firetouchinterest(Player.Character.HumanoidRootPart, workspace.Touchy.Part, 1) pcall(function() if Player.PlayerGui:FindFirstChild("Popup") then Player.PlayerGui.Popup:Destroy() end end) end) else if EGMRun then EGMRun:Disconnect() workspace.Touchy.Part.CFrame = TouchyCFrame end end end)

MainGodModesSection:addToggle("Ki God Mode", nil, function(KIGM) if KIGM then KIGMToggled = true local function kigm() Player.Backpack["Energy Wave"].Parent = Player.Character Player.Character["Energy Wave"]:Activate() repeat task.wait() until Player.Character:FindFirstChild("Blast") Player.Character:WaitForChild("Blast").Mesh:Destroy() Player.Character["Energy Wave"]:Deactivate() wait(0.3) if Player.Character:FindFirstChild("Action") then Player.Character.Action:Destroy() end if Player.Backpack:FindFirstChild("Super Death Beam") then Player.Backpack["Super Death Beam"].Parent = Player.Character Player.Character["Super Death Beam"]:Activate() Player.Character["Super Death Beam"]:Deactivate() wait(0.4) if Player.Character:FindFirstChild("Action") then Player.Character.Action:Destroy() end elseif Player.Backpack:FindFirstChild("Big Bang Kamehameha") then Player.Backpack["Big Bang Kamehameha"].Parent = Player.Character Player.Character["Big Bang Kamehameha"]:Activate() Player.Character["Big Bang Kamehameha"]:Deactivate() wait(0.4) if Player.Character:FindFirstChild("Action") then Player.Character.Action:Destroy() end end end kigm() Player.CharacterAdded:Connect(function() if not KIGMToggled then return end task.wait(2.5) kigm() end) else KIGMToggled = false Respawn() end end)

MainGodModesSection:addToggle("Ranked/HTC/Basic God Mode", nil, function(BGM) if BGM then Player.Character.Stats["Phys-Resist"]:Destroy() Player.Character.Stats["Ki-Resist"]:Destroy() else Respawn() end end)

MainGodModesSection:addToggle("Hair God Mode",nil,function(HGM) if HGM then pcall(function() local AnimateClone = Player.Character.Animate:Clone() Player.Character.Parent = workspace.Effects wait() Player.Backpack.ServerTraits.ChatStart:FireServer(game:GetService("Workspace").FriendlyNPCs["Hair Stylist"]) task.wait(.6) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"}) repeat task.wait() until Player.PlayerGui:FindFirstChild("Setup") Player.PlayerGui.Setup.Enabled = false task.wait(1) AnimateClone.Parent = Player.Character end) else ResetCharacter() local oldcf = Player.Character.HumanoidRootPart.CFrame task.wait(6.5) local TI = TweenInfo.new(.3,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0) local Goals = {CFrame = oldcf} game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart,TI,Goals):Play() end end)

MainGodModesSection:addToggle("Silent Earth God Mode (PvP)", nil,function(silentEGM) if silentEGM then SilentEGM = true DestroyGui = RS.RenderStepped:Connect(function() pcall(function() if Player.PlayerGui:FindFirstChild("Popup") then Player.PlayerGui.Popup:Destroy() end end) end) while SilentEGM do task.wait(.6) if not workspace.Live:FindFirstChild(Player.Name) then continue end if not Player.Character:FindFirstChild("HumanoidRootPart") then continue end if Player.Character.Humanoid.MoveDirection == Vector3.new(0,0,0) or Player.Character.HumanoidRootPart:FindFirstChild("BodyVelocity") or Player.Character.Humanoid.WalkSpeed == 0 then firetouchinterest(Player.Character.HumanoidRootPart, workspace.Touchy.Part, 1) workspace.Touchy.Part.CanTouch = false workspace.Touchy.Part.CFrame = TouchyCFrame if Player.Character:FindFirstChild("i") then Player.Character.i:Destroy() end continue end if Player.Character.Humanoid.WalkSpeed > 0 then workspace.Touchy.Part.CanTouch = true firetouchinterest(Player.Character.HumanoidRootPart, workspace.Touchy.Part, 0) firetouchinterest(Player.Character.HumanoidRootPart, workspace.Touchy.Part, 1) end end else SilentEGM = false DestroyGui:Disconnect() workspace.Touchy.Part.CFrame = TouchyCFrame end end)

local MainSection3 = Main:addSection("Main Toggles | Section 3") MainSection3:addKeybind("Fast Reset", Enum.KeyCode.Comma, function()

end, function(Key) RespawnKey = Key.KeyCode end)

MainSection3:addKeybind("Fast Reset (No Save Pos)", Enum.KeyCode.Clear, function()

end, function(Key) OtherRespawnKey = Key.KeyCode end)

MainSection3:addToggle("Dragon Throw Glitch", nil, function(DT) if DT then DTRUN = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("Dragon Throw") then if Player.Character["Dragon Throw"]:FindFirstChild("Activator"):FindFirstChild("Flip") then Player.Character["Dragon Throw"].Activator.Flip:Destroy() end end end) end) else DTRUN:Disconnect() end end)

MainSection3:addToggle("Dragon Crush Glitch", nil, function(DTC) if DTC then DTCRUN = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("Dragon Crush") then if Player.Character["Dragon Crush"]:FindFirstChild("Activator"):FindFirstChild("Flip") then Player.Character["Dragon Crush"].Activator.Flip:Destroy() end end end) end) else DTCRUN:Disconnect() end end)

MainSection3:addToggle("Dragon Crush Yeet", nil, function(DCYEET) if DCYEET then DCYeetRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("Dragon Crush") then if Player.Character["Dragon Crush"]:FindFirstChild("Activator"):FindFirstChild("HitDown") then Player.Character["Dragon Crush"]:WaitForChild("Activator").HitDown:Destroy() end end end) end) else DCYeetRun:Disconnect() end end)

MainSection3:addToggle("Bone Crush Glitch", nil, function(BCG) if BCG then BCGGlitch = RS.RenderStepped:Connect(function() if Player.Character:FindFirstChild("Bone Crush") then Player.Character:FindFirstChild("Bone Crush").Activator.Crash:Destroy() end end) else BCGGlitch:Disconnect() end end)

MainSection3:addToggle("Trash Glitch", nil, function(TRG) if TRG then TRGRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("Trash???") then if Player.Character["Trash???"]:FindFirstChild("Activator"):FindFirstChild("Hit1") then Player.Character:WaitForChild("Trash???").Activator.Hit1:Destroy() end end

            if Player.Character:FindFirstChild("Trash?") then
                if Player.Character["Trash?"]:FindFirstChild("Activator"):FindFirstChild("Hit1") then
                    Player.Character:WaitForChild("Trash?").Activator.Hit1:Destroy()
                end
            end
        end)
    end)
else
    TRGRun:Disconnect()
end

end)

MainSection3:addToggle("Anti-Glitch", nil, function(AG) if AG then AGRUN = RS.RenderStepped:Connect(function() pcall(function() for , v in pairs(Player.Character:GetChildren()) do if v.Name == "MoveStart" then for , v in pairs(Player.Character:GetDescendants()) do if v:IsA("BodyVelocity") and v.Name ~= "Flying" then v:Destroy() end end end end end) end) else AGRUN:Disconnect() end end)

MainSection3:addToggle("Anti-Grab", nil, function(ANG) if ANG then if workspace:FindFirstChild("Wormhole") then workspace.Wormhole:Destroy() end ANGRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("MoveStart") and not AntiGrabRespawn then AntiGrabRespawn = true task.delay(1.2, function() AntiGrabRespawn = false end) Respawn() end end) end) else ANGRun:Disconnect() end end)

MainSection3:addToggle("Anti Glitch Dt Throw/Dc Throw", nil, function(AG2) if AG2 then AG2Run = RS.RenderStepped:Connect(function() pcall(function() if Player.Character.Humanoid:FindFirstChild("Animator") then Player.Character.Humanoid.Animator:Destroy() end end) end) else AG2Run:Disconnect() if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

MainSection3:addToggle("Level/Prestige Hider", nil, function(LVL) if LVL then LVLRun = RS.RenderStepped:Connect(function() pcall(function() for _, v in pairs(Player.Character:GetChildren()) do if v.ClassName == "Model" then v:Destroy() end end end) end) else LVLRun:Disconnect() if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

MainSection3:addToggle("Rebirth Wings-Hider", nil, function(WingHide) if WingHide then WingsHideRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("RebirthWings"):FindFirstChild("RebirthWings") then Player.Character["RebirthWings"].Handle:Destroy() end end) end) else WingsHideRun:Disconnect() if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

MainSection3:addToggle("Halo-Hider", nil, function(HaloHide) if HaloHide then HaloHideRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character:FindFirstChild("RealHalo"):FindFirstChild("Handle") then Player.Character["RealHalo"].Handle:Destroy() end end) end) else HaloHideRun:Disconnect() if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

local MainSection4 = Main:addSection("Main Buttons | Section 4")

MainSection4:addTextbox("Player To Attach","",function(PlayerToAttach) playerToAttach = PlayerToAttach for _,v in pairs(game.Players:GetPlayers()) do if v.Name:find(playerToAttach) then playerToAttach = v.Name end end end)

MainSection4:addToggle("Loop Attach", nil,function(loopAttach) if loopAttach then LoopAttach = true while LoopAttach do task.wait() if not playerToAttach then continue end if playerToAttach == "" or not workspace.Live:FindFirstChild(playerToAttach) then continue end local char = Player.Character local tchar = workspace.Live[playerToAttach] local hum = Player.Character:FindFirstChildOfClass("Humanoid") local hrp = Player.Character.HumanoidRootPart local hrp2 = workspace.Live[playerToAttach].HumanoidRootPart hum.Name = "1" local newHum = hum:Clone() newHum.Parent = char newHum.Name = "Humanoid" wait() hum:Destroy() workspace.CurrentCamera.CameraSubject = char newHum.DisplayDistanceType = "None" local tool = Player:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass("Tool") or Player.Character:FindFirstChildOfClass("Tool") tool.Parent = char hrp.CFrame = hrp2.CFrame CFrame.new(0, 0, 0) CFrame.new(math.random(-100, 100)/200,math.random(-100, 100)/200,math.random(-100, 100)/200) local n = 0 repeat task.wait(.1) n = n + 1 hrp.CFrame = hrp2.CFrame until (tool.Parent ~= char or not hrp or not hrp2 or not hrp.Parent or not hrp2.Parent or n > 250) and n > 2 end else LoopAttach = false end end)

MainSection4:addButton("Attach",function() if not playerToAttach then return end if playerToAttach == "" or not workspace.Live:FindFirstChild(playerToAttach) then return end local char = Player.Character local tchar = workspace.Live[playerToAttach] local hum = Player.Character:FindFirstChildOfClass("Humanoid") local hrp = Player.Character.HumanoidRootPart local hrp2 = workspace.Live[playerToAttach].HumanoidRootPart hum.Name = "1" local newHum = hum:Clone() newHum.Parent = char newHum.Name = "Humanoid" wait() hum:Destroy() workspace.CurrentCamera.CameraSubject = char newHum.DisplayDistanceType = "None" local tool = Player:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass("Tool") or Player.Character:FindFirstChildOfClass("Tool") tool.Parent = char hrp.CFrame = hrp2.CFrame CFrame.new(0, 0, 0) CFrame.new(math.random(-100, 100)/200,math.random(-100, 100)/200,math.random(-100, 100)/200) local n = 0 repeat task.wait(.1) n = n + 1 hrp.CFrame = hrp2.CFrame until (tool.Parent ~= char or not hrp or not hrp2 or not hrp.Parent or not hrp2.Parent or n > 250) and n > 2 end)

MainSection4:addButton("Hard Reset", function() ResetCharacter() end)

MainSection4:addButton("God / UI / MUI", function() game:GetService("ReplicatedStorage").ResetChar:FireServer() for i = 1,20,1 do game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({"decrease"}, true) end task.wait(.350) if game.Players.LocalPlayer.character:FindFirstChild("Killed") and game.Players.LocalPlayer.character:FindFirstChild("Action") then game.Players.LocalPlayer.character.Killed:Destroy() game.Players.LocalPlayer.character.Action:Destroy() end game.Players.LocalPlayer.Backpack.ServerTraits.Transform:FireServer("h") for i = 1,20,1 do game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({"increase"}, true) end end)

MainSection4:addButton("Complete Red Quests",function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FortniBloxYT1/Red-Quests/main/Red%20quests"))() end)

local Misc = BoogaHub:addPage("Misc", 5012544693) local MiscSection1 = Misc:addSection("Misc Toggles | Section 1")

MiscSection1:addSlider("Tele-Speed", 0, 0, 5000, function(telespeed) -- This TeleSpeed Was Not Made By Booga,I just optimized a bit and changed some things local function TeleSpeed() local down = false local velocity = Instance.new("BodyVelocity") velocity.maxForce = Vector3.new(10000000, 0, 10000000)

    local speed = telespeed
    local gyro = Instance.new("BodyGyro")
    gyro.maxTorque = Vector3.new(10000000, 0, 10000000)

    local hum = Player.Character.Humanoid

    local function onButton1Down(mouse)
        down = true
        velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso
        velocity.velocity = hum.MoveDirection * speed
        gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
        while down do
            if not down then
                break
            end
            velocity.velocity = hum.MoveDirection * speed
            local refpos = gyro.Parent.Position
                + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5
            gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
            wait(0.1)
        end
    end

    local function onButton1Up(mouse)
        velocity.Parent = nil
        gyro.Parent = nil
        down = false
    end

    local function onSelected(mouse)
        mouse.KeyDown:connect(function(k)
            if k:upper() == "Q" then
                onButton1Down(mouse)
            end
        end)
        mouse.KeyUp:connect(function(k)
            if k:upper() == "Q" then
                onButton1Up(mouse)
            end
        end)
    end

    onSelected(Player:GetMouse())
end
TeleSpeed()
Player.CharacterAdded:Connect(function()
    task.wait(0.5)
    TeleSpeed()
end)

end)

MiscSection1:addSlider("FOV", 70, 1, 120, function(FOV) workspace.CurrentCamera.FieldOfView = FOV end)

MiscSection1:addTextbox("Player-TP","",function(PlayerToTp) if PlayerToTp == "" then return end

for _,v in pairs(game.Players:GetPlayers()) do
    if v.Name:find(PlayerToTp) then
        PlayerToTp = v.Name
    end
end

if game.Players:FindFirstChild(PlayerToTp) then
    local Distance = (Player.Character.HumanoidRootPart.Position - workspace.Live[PlayerToTp].HumanoidRootPart.Position).magnitude / 10000
    game:GetService("TweenService"):Create(Player.Character.HumanoidRootPart,TweenInfo.new(Distance,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0),{CFrame = workspace.Live[PlayerToTp].HumanoidRootPart.CFrame}):Play()
end

end)

MiscSection1:addToggle("No Shadows", nil, function(Shadow) if Shadow then game.Lighting.FogEnd = 99999 else game.Lighting.FogEnd = 4000 end end)

MiscSection1:addToggle("Spam Melee Moves",nil,function(MeleeSpam) if MeleeSpam then SpamMelee = true while SpamMelee do task.wait() for _,v in pairs(Player.Backpack:GetChildren()) do if table.find(MeleeMoves,v.Name) then v.Parent = Player.Character v:Activate() v:Deactivate() task.wait(.1) v.Parent = Player.Backpack end end end else SpamMelee = false end end)

MiscSection1:addToggle("Spam Ki Moves",nil,function(KiSpam) if KiSpam then SpamKi = true while SpamKi do task.wait() for _,v in pairs(Player.Backpack:GetChildren()) do if table.find(KiMoves,v.Name) then v.Parent = Player.Character v:Activate() v:Deactivate() task.wait(.1) v.Parent = Player.Backpack end end end else SpamKi = false end end)

MiscSection1:addToggle("Server Destroyer",nil,function(DestroyServer) if DestroyServer then ServerDestroyer = true while ServerDestroyer do task.wait() for _,v in pairs(Player.Backpack:GetChildren()) do if v:FindFirstChild("Ki") then v.Parent = Player.Character v:Activate() v:Deactivate() task.wait() v.Parent = Player.Backpack end end end else ServerDestroyer = false end end)

MiscSection1:addTextbox("Player Tracker", "", function(TrackValue, focusLost) PlayerValue = TrackValue if focusLost then BoogaHub:Notify("Tracking : ", TrackValue) end end)

MiscSection1:addToggle("Player-Tracker",nil,function(Track) if PlayerValue == "" or not PlayerValue then game:GetService("StarterGui"):SetCore("SendNotification", {Title = "BOOGA-HUB V4", Text = "Type a player to track",Duration = 3}) return end for _,v in pairs(game.Players:GetPlayers()) do if v.Name:find(PlayerValue) then PlayerValue = v.Name end end if not game.Players:FindFirstChild(PlayerValue) then game:GetService("StarterGui"):SetCore("SendNotification", {Title = "BOOGA-HUB V4", Text = PlayerValue .. " was not found on the player list",Duration = 3}) end if Track then TrackRun = RS.RenderStepped:Connect(function() pcall(function() local Distance = (Player.Character.HumanoidRootPart.Position - workspace.Live[PlayerValue].HumanoidRootPart.Position).magnitude / 10000 game:GetService("TweenService"):Create(Player.Character.HumanoidRootPart,TweenInfo.new(Distance,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0),{CFrame = workspace.Live[PlayerValue].HumanoidRootPart.CFrame * CFrame.new(0,0,2.5)}):Play() end) end) else TrackRun:Disconnect() end end)

MiscSection1:addTextbox("Player Ki Tracker", "", function(TrackValue, focusLost) PlayerToKiTrack = TrackValue if focusLost then BoogaHub:Notify("Tracking : ", TrackValue) end end)

MiscSection1:addToggle("Player Ki-Tracker",nil,function(KiTracker) if PlayerToKiTrack == "" or not PlayerToKiTrack then game:GetService("StarterGui"):SetCore("SendNotification", {Title = "BOOGA-HUB V4", Text = "Type a player to track",Duration = 3}) return end for _,v in pairs(game.Players:GetPlayers()) do if v.Name:find(PlayerToKiTrack) then PlayerToKiTrack = v.Name end end if not game.Players:FindFirstChild(PlayerToKiTrack) then game:GetService("StarterGui"):SetCore("SendNotification", {Title = "BOOGA-HUB V4", Text = PlayerToKiTrack .. " was not found on the player list",Duration = 3}) end

if KiTracker then
    KiTrackerRun = RS.RenderStepped:Connect(function()
        pcall(function()
            for _,v in pairs(workspace:GetChildren()) do
                if table.find(Trackables,v.Name) then
                    v.CFrame = workspace.Live[PlayerToKiTrack].HumanoidRootPart.CFrame
                end
            end
            for _, v in pairs(Player.Character:GetChildren()) do
                if v:FindFirstChild("Ki") and v:FindFirstChild("Mesh") then
                    v.CFrame = workspace.Live[PlayerToKiTrack].HumanoidRootPart.CFrame
                end
            end
        end)
    end)
else
    KiTrackerRun:Disconnect()
end

end)

MiscSection1:addToggle("Anti-KnockBack", nil, function(AntiKnockBack) if AntiKnockBack then AntiKnockBackRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character.Head:FindFirstChild("KnockBacked") then Player.Character.Head.KnockBacked:Destroy() end end) end) else AntiKnockBackRun:Disconnect() end end)

MiscSection1:addToggle("Auto-Defender",nil,function(AutoDefender) if AutoDefender then AutoDefenderRun = RS.RenderStepped:Connect(function() pcall(function() for ,v in pairs(workspace.Live:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") then if (Player.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude < Magnitude then for ,v in pairs(v:GetChildren()) do if table.find(FireValues,v.Name) and tostring(v.Parent) ~= Player.Name and v.Parent.Humanoid.Health > 1 then Player.Backpack.ServerTraits.Vanish:FireServer() Player.Character.HumanoidRootPart.CFrame = v.Parent.HumanoidRootPart.CFrame CFrame.new(0,0,3) workspace.CurrentCamera.CFrame = v.Parent.HumanoidRootPart.CFrame CFrame.new(0,2,10) Player.Backpack.ServerTraits.Input:FireServer({"m2"}, CFrame.new()) end end end end end end) end) else AutoDefenderRun:Disconnect() end end)

MiscSection1:addToggle("Infinite Form", nil, function(InfForm) if InfForm then InfFormRun = RS.RenderStepped:Connect(function() pcall(function() if Player.Character.HumanoidRootPart:FindFirstChild("SaiyanAuraWeak") then Player.Character.HumanoidRootPart.SaiyanAuraWeak:Destroy() elseif Player.Character.HumanoidRootPart:FindFirstChild("MajinParticle") then Player.Character.HumanoidRootPart.MajinParticle:Destroy() elseif Player.Character.HumanoidRootPart:FindFirstChild("Lightning2") then Player.Character.HumanoidRootPart.Lightning2:Destroy() elseif Player.Character:FindFirstChild("SaiyanHair") then Player.Character.SaiyanHair:Destroy() elseif Player.Character.Head:FindFirstChild("Tatoo") then Player.Character.Head.Tatoo:Destroy() elseif Player.Character.HumanoidRootPart:FindFirstChild("MajinAura") then Player.Character.HumanoidRootPart.MajinAura:Destroy() end end) end) else InfFormRun:Disconnect() if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

MiscSection1:addToggle("Invisibility", nil, function(Invis) if Invis then InvisRun = RS.RenderStepped:Connect(function() for _, v in pairs(Player.Backpack:GetChildren()) do if v.Name == "Flash Strike" then v.Parent = Player.Character v:Activate() Player.Character["Flash Strike"].Activator.Animation:Destroy() v:Deactivate() task.wait(0.2) v.Parent = game.Players.LocalPlayer.Backpack end end end) else InvisRun:Disconnect() if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

MiscSection1:addToggle("Auto TOP Respawn", nil,function(AutoTopRespawn) if AutoTopRespawn and (game.PlaceId == 535527772 or game.PlaceId == 3552158750) then AutoTopRespawnRun = RS.RenderStepped:Connect(function() if Player.Character:FindFirstChild("SuperAction") then Player.Character.SuperAction:Destroy() game:GetService("TweenService"):Create(Player.Character.HumanoidRootPart,TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0),{CFrame = CFrame.new(100,100,100)}):Play() end if Player.Character.Humanoid.Health == 1 then task.wait(6) if Player.Character:FindFirstChild("SuperAction") then Player.Character.SuperAction:Destroy() end game:GetService("TweenService"):Create(Player.Character.HumanoidRootPart,TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0),{CFrame = CFrame.new(100,100,100)}):Play() end end) else if game.PlaceId == 535527772 or game.PlaceId == 3552158750 then AutoTopRespawnRun:Disconnect() end end end)

MiscSection1:addToggle("No Clip", nil,function(NoClip) if NoClip then noClipRun = RS.Stepped:Connect(function() for ,v in pairs(Player.Character:GetDescendants()) do if v:IsA("BasePart") and v.CanCollide then v.CanCollide = false end end end) else noClipRun:Disconnect() for ,v in pairs(Player.Character:GetChildren()) do if v:IsA("MeshPart") or v:IsA("Part") then v.CanCollide = true end end end end)

MiscSection1:addToggle("Dust", nil, function(Dust) if Dust then DustRun = game:GetService("RunService").RenderStepped:connect(function() Player.Backpack.ServerTraits.Vanish:FireServer("average",CFrame.new()) end) else DustRun:Disconnect() end end)

MiscSection1:addToggle("Dark Theme Chat", nil, function(DarkTheme) if DarkTheme then local DarkTheme = Instance.new("Folder") DarkTheme.Name = "DarkTheme" DarkTheme.Parent = Player.Character else Player.Character.DarkTheme:Destroy() end end)

MiscSection1:addToggle("Auto-Vanish", nil, function(AutoVanish) if AutoVanish then VanishRun = RS.RenderStepped:Connect(function() Player.Backpack.ServerTraits.Vanish:FireServer() end) else VanishRun:Disconnect() end end)

MiscSection1:addToggle("Remove Bean Aura", nil, function(BeanAura) if BeanAura then BeanRun = RS.RenderStepped:Connect(function() if Player.Character.HumanoidRootPart:FindFirstChild("Critz") then Player.Character.HumanoidRootPart.Critz:Destroy() end end) else BeanRun:Disconnect() end end)

MiscSection1:addToggle("GOD-Punch", nil, function(GOD) if GOD then if not Player.Backpack:FindFirstChild("Super Volley") and not Player.Character:FindFirstChild("Super Volley") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BOOGA-HUB V4", Text = "Buy Super Volley", Duration = 5 }) return end Player.Backpack["Super Volley"].Parent = Player.Character Player.Character["Super Volley"]:Activate() Player.Character:WaitForChild("Super Volley").Activator.Sound:Destroy() task.wait(0.3) if Player.Character:FindFirstChild("Action") then Player.Character.Action:Destroy() end if Player.Character:FindFirstChild("Using") then Player.Character.Using:Destroy() end else if game.PlaceId == 536102540 and ResetRace() then Respawn() else ResetCharacter() end end end)

MiscSection1:addKeybind("TP Behind", Enum.KeyCode.Clear, function() end, function(Key) TpKey = Key.KeyCode end)

MiscSection1:addDropdown("Slot Changer", { "Slot1", "Slot2", "Slot3" }, function(Slot) changeSlot(Slot,Player.Character.HumanoidRootPart.CFrame) end)

MiscSection1:addDropdown("Power Percentatge", {"100","95","90","85","80","75","70","65","60","55","50","45","40","35","30","25","20","15","10","5"}, function(Percentatge) if tonumber(Percentatge) > OldPercentatge then repeat Power = Power + 5 Player.Backpack.ServerTraits.Input:FireServer({"increase"}, true) until Power == tonumber(Percentatge) elseif tonumber(Percentatge) < OldPercentatge then repeat Power = Power - 5 Player.Backpack.ServerTraits.Input:FireServer({"decrease"}, true) until Power == tonumber(Percentatge) else return end OldPercentatge = tonumber(Percentatge) end)

local MiscSection2 = Misc:addSection("Misc Buttons | Section 2")

MiscSection2:addButton("Lock On", function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FortniBloxYT1/lock-on/main/Lock-on.txt"))() end)

MiscSection2:addButton("Anti-Kick",function() local mt = getrawmetatable(game) local NameCall = mt.__namecall setreadonly(mt,false)

mt.__namecall = newcclosure(function(self, ...)
    local Method = getnamecallmethod()
    if Method:lower() == "kick" then
        return nil
    end
    return NameCall(self, ...)
end)

end)

MiscSection2:addButton("Anti-AFK", function() Player.Idled:Connect(function() VU:CaptureController() VU:ClickButton2(Vector2.new()) end) end)

MiscSection2:addButton("Spy Chat",function() -- This was not made by BOOGABLOZxD local enabled = true local spyOnMyself = true local public = false local publicItalics = true local privateProperties = { Color = Color3.fromRGB(0,255,255); Font = Enum.Font.SourceSansBold; TextSize = 18; } local StarterGui = game:GetService("StarterGui") local Players = game:GetService("Players") local player = Players.LocalPlayer local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest") local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering") local instance = (_G.chatSpyInstance or 0) + 1 _G.chatSpyInstance = instance

local function onChatted(p,msg)
    if _G.chatSpyInstance == instance then
        if p==player and msg:lower():sub(1,6)=="/e spy" then
            enabled = not enabled
            wait(0.3)
            privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
            StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
        elseif enabled and (spyOnMyself==true or wp~=player) then
            msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
            local hidden = true
            local conn = getmsg.OnClientEvent:Connect(function(packet,channel)
                if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then
                    hidden = false
                end
            end)
            wait(1)
            conn:Disconnect()
            if hidden and enabled then
                if public then
                    saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
                else
                    privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
                    StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
                end
            end
        end
    end
end

for _,p in ipairs(Players:GetPlayers()) do
    p.Chatted:Connect(function(msg) onChatted(p,msg) end)
end
Players.PlayerAdded:Connect(function(p)
    p.Chatted:Connect(function(msg) onChatted(p,msg) end)
end)
privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
local chatFrame = player.PlayerGui.Chat.Frame
chatFrame.ChatChannelParentFrame.Visible = true
chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)

end)

MiscSection2:addButton("No Nerf Ranked", function() for _,v in pairs(Player.Character.Boosts:GetChildren()) do v:Destroy() end end)

MiscSection2:addButton("Broly Player Damage", function() Player.Character["team damage"]:Destroy() end)

MiscSection2:addButton("Anti-Queue", function() if workspace:FindFirstChild("Wormhole") then workspace.Wormhole:Destroy() end end)

MiscSection2:addButton("Anti-Kill (Kill Script)",function() if Player.Character:FindFirstChild("RightHand") then Player.Character.RightHand:Destroy() end if Player.Character:FindFirstChild("LeftHand") then Player.Character.LeftHand:Destroy() end end)

MiscSection2:addButton("X2 EXP Freeze", function() RS.RenderStepped:Connect(function() if Player.Character:FindFirstChild("True") then Player.Character.True:Destroy() end end) end)

MiscSection2:addButton("No Flying Ki-Drain", function() local mt = getrawmetatable(game) local namecall = mt.__namecall setreadonly(mt, false)

mt.__namecall = newcclosure(function(self, ...)
    if self.Name == "Super" then
        return nil
    end
    return namecall(self, ...)
end)

end)

MiscSection2:addButton("No-Ki-Waste-Vanish", function() local mt = getrawmetatable(game) local namecall = mt.__namecall setreadonly(mt, false)

mt.__namecall = newcclosure(function(self, ...)
    if self.Name == "Use" then
        return namecall(self,0)
    end
    return namecall(self, ...)
end)

end)

MiscSection2:addButton("Fusion Stack", function() Player.Character.ChildAdded:Connect(function(Child) if Child.Name == "FUSED" then Child:Destroy() end end) end)

MiscSection2:addButton("Power Impact Glitch",function() while true do task.wait(.250) if Toggled or not workspace.Live:FindFirstChild(Player.Name) then continue end if not Player.Character:FindFirstChild("Head") then continue elseif not Player.Character:FindFirstChild("Power Impact") then continue end if not Player.Character["Power Impact"].Activator:FindFirstChild("BoneBreak") then continue end Player.Character["Power Impact"].Activator.BoneBreak:Destroy() Player.Character["Power Impact"].Activator.Sound:Destroy() Player.Character["Power Impact"].Activator.Fireworks:Destroy() Player.Character["Power Impact"].Activator.Crash:Destroy() Player.Character["Power Impact"].Activator.Blocked:Destroy() end end)

MiscSection2:addButton("Anchor (O)",function() UIS.InputBegan:Connect(function(Input,GameProcessedEvent) if GameProcessedEvent then return end

    if Input.KeyCode == Enum.KeyCode.O and not Player.Character.HumanoidRootPart.Anchored then
        Player.Character.HumanoidRootPart.Anchored = true
    elseif Input.KeyCode == Enum.KeyCode.O and Player.Character.HumanoidRootPart.Anchored then
        Player.Character.HumanoidRootPart.Anchored = false
    end

end)

end)

MiscSection2:addButton("SkyBeam (V)",function() SkyBeam = true end)

MiscSection2:addButton("Destroy LowerTorso",function() if Player.Character:FindFirstChild("LowerTorso") then Player.Character.LowerTorso:Destroy() end end)

MiscSection2:addButton("Free Nimbus",function() local Nimbus = Instance.new("Part") Nimbus.Name = "Nimbus" Nimbus.Parent = Player.Character end)

MiscSection2:addButton("Remove Heaven Shield", function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() for _, v in pairs(Player.Character:GetChildren()) do if v:IsA("ForceField") then v:Destroy() end end end) end) end)

MiscSection2:addButton("Naked",function() Player.Character.Shirt:Destroy() Player.Character.Pants:Destroy() end)

MiscSection2:addButton("Tiny Character", function() if Player.Character.Humanoid:FindFirstChild("BodyWidthScale") then Player.Character.Humanoid["BodyWidthScale"]:Destroy() end if Player.Character.Humanoid:FindFirstChild("BodyHeightScale") then Player.Character.Humanoid["BodyHeightScale"]:Destroy() end if Player.Character.Humanoid:FindFirstChild("BodyDepthScale") then Player.Character.Humanoid["BodyDepthScale"]:Destroy() end if Player.Character.Humanoid:FindFirstChild("HeadScale") then Player.Character.Humanoid["HeadScale"]:Destroy() end end)

MiscSection2:addButton("Wide Head", function() if Player.Character.Head:FindFirstChild("Mesh") then Player.Character.Head.Mesh:Destroy() end end)

local Store = BoogaHub:addPage("Store", 5012544693)

local Storesection = Store:addSection("Beans/Jars") local StoreMoveSection = Store:addSection("Buy Moves / Forms") local Storesection2 = Store:addSection("ElderKai") local Storesection3 = Store:addSection("GOD Moves") local Storesection4 = Store:addSection("Saiyan Prestige Forms") local Storesection5 = Store:addSection("Jiren Prestige Forms") local Storesection6 = Store:addSection("Namekian Prestige Forms") local Storesection7 = Store:addSection("Arcosians Prestige Forms") local Storesection8 = Store:addSection("Majin Prestige Forms") local Storesection9 = Store:addSection("Human Prestige Forms") local Storesection10 = Store:addSection("Other")

Storesection:addDropdown("Type", { "Beans", "Jars" }, function(typee) if typee == "Beans" then Types = "Beans" end if typee == "Jars" then Types = "Jars" end end)

Storesection:addDropdown("Color", { "Red", "Green", "Blue", "Yellow" }, function(Beans) if Beans == "Red" then Color = "Red" end if Beans == "Green" then Color = "Green" end if Beans == "Blue" then Color = "Blue" end if Beans == "Yellow" then Color = "Yellow" end end)

Storesection:addDropdown("Amount", { "80", "8" }, function(Amount) if Amount == "80" then amountt = "80" elseif Amount == "8" then amountt = "8" end end)

Storesection:addToggle("Start Buying", nil, function(buying) if buying then Buying = true if Types == "Beans" then repeat buyBeans() local Money = Player.PlayerGui.HUD.FullSize.Money.Text:gsub("%p+","") until not Buying or tonumber(Money) < 25000 elseif Types == "Jars" then repeat buyBeans() local Money = Player.PlayerGui.HUD.FullSize.Money.Text:gsub("%p+","") until not Buying or tonumber(Money) < 40000 end else Buying = false end end)

Storesection2:addToggle("Purchase ElderKai EXP", nil, function(EXP) if EXP then BuyingEXP = true repeat Player.Backpack.ServerTraits.ChatStart:FireServer(game:GetService("Workspace").FriendlyNPCs["Elder Kai"]) task.wait(.430) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.430) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"}) task.wait(.430) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(.430) Player.Backpack.ServerTraits.ChatAdvance:FireServer({"k"}) task.wait(1) local Money = Player.PlayerGui.HUD.FullSize.Money.Text:gsub("%p+","") until not BuyingEXP or tonumber(Money) < 10000 else BuyingEXP = false end end)

StoreMoveSection:addTextbox("Buy Moves / Forms", "",function(Buy,focusLost) ToBuy = Buy end)

StoreMoveSection:addButton("Buy Moves / Forms",function() if ToBuy then pcall(function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer(ToBuy) end) end end)

Storesection3:addButton("GOD-Punch", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("God Punch") end)

Storesection3:addButton("GOD-Evade", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("God Evade") end) Storesection4:addButton("SSJ4", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("SSJ4") end)

Storesection4:addButton("SSJBE", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Complete Super Saiyan Blue") end)

Storesection4:addButton("SSJ Rose", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("SSJ Rose") end)

Storesection5:addButton("Despair", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Despair") end)

Storesection6:addButton("White Namekian", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("White Namek") end)

Storesection6:addButton("Demon Namekian", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Demon Namekian") end)

Storesection7:addButton("Golden Cooler", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Gold Cooler") end)

Storesection7:addButton("Cooler Form", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Fifth Form") end)

Storesection8:addButton("Unstable Majin", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Unstable") end)

Storesection8:addButton("Dark Majin", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Dark Majin") end)

Storesection9:addButton("KKx100", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Kaioken x100") end)

Storesection9:addButton("Dark Human", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Dark Human") end)

Storesection10:addButton("MUI", function() game:GetService("ReplicatedStorage").AttemptBuy:InvokeServer("Mastered Ultra Instinct") end)

local AutoFarm = BoogaHub:addPage("AutoFarm",5012544693) local MovesetSection = AutoFarm:addSection("Moveset") local Moves = {}

MovesetSection:addButton("Recommended Melee Moves", function() Move1.Button.Textbox.Text = "Meteor Crash" Move2.Button.Textbox.Text = "Anger Rush" Move3.Button.Textbox.Text = "Wolf Fang Fist" Move4.Button.Textbox.Text = "Neo Wolf Fang Fist" Move5.Button.Textbox.Text = "Deadly Dance" Move6.Button.Textbox.Text = "God Slicer" end)

Move1 = MovesetSection:addTextbox("Move1", "", function(value) for _,v in pairs(Player.Backpack:GetChildren()) do if v.Name:find(value) then value = v.Name end end Moves[1] = value end)

Move2 = MovesetSection:addTextbox("Move2", "", function(value) for _,v in pairs(Player.Backpack:GetChildren()) do if v.Name:find(value) then value = v.Name end end Moves[2] = value end)

Move3 = MovesetSection:addTextbox("Move3", "", function(value) for _,v in pairs(Player.Backpack:GetChildren()) do if v.Name:find(value) then value = v.Name end end Moves[3] = value end)

Move4 = MovesetSection:addTextbox("Move4", "", function(value) for _,v in pairs(Player.Backpack:GetChildren()) do if v.Name:find(value) then value = v.Name end end Moves[4] = value end)

Move5 = MovesetSection:addTextbox("Move5", "", function(value) for _,v in pairs(Player.Backpack:GetChildren()) do if v.Name:find(value) then value = v.Name end end Moves[5] = value end)

Move6 = MovesetSection:addTextbox("Move6", "", function(value) for _,v in pairs(Player.Backpack:GetChildren()) do if v.Name:find(value) then value = v.Name end end Moves[6] = value end)

local npcssection = AutoFarm:addSection("NPCS") local NPCS = {" "," "," "," "}

npcssection:addButton("Recommended Farm",function() npc1.Button.Textbox.Text = "Saiba" npc2.Button.Textbox.Text = "Saiyan" npc3.Button.Textbox.Text = "Chi" npc4.Button.Textbox.Text = "Boxer" end)

npc1 = npcssection:addTextbox("NPC1","",function(Value) if Value == "" then Value = " " end NPCS[1] = Value end)

npc2 = npcssection:addTextbox("NPC2","",function(Value) if Value == "" then Value = " " end NPCS[2] = Value end)

npc3 = npcssection:addTextbox("NPC3","",function(Value) if Value == "" then Value = " " end NPCS[3] = Value end)

npc4 = npcssection:addTextbox("NPC4","",function(Value) if Value == "" then Value = " " end NPCS[4] = Value end)

local AutoFarmOptions = AutoFarm:addSection("AutoFarm")

AutoFarmOptions:addToggle("Start Autofarm", nil, function(AutoFarm) if AutoFarm then AutoFarming = true while AutoFarming do task.wait() if not workspace.Live:FindFirstChild(Player.Name) or Toggled then continue end if not Player.Character:FindFirstChild("HumanoidRootPart") or Toggled then continue end for _,v in pairs(workspace.Live:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") and (v.Name:match(NPCS[1]) or v.Name:match(NPCS[2]) or v.Name:match(NPCS[3]) or v.Name:match(NPCS[4])) then if NpcsMode and not v:FindFirstChild("Damagers") then continue end if v.Humanoid.Health == 0 then continue end local Target = v repeat task.wait() if not Target:FindFirstChild("HumanoidRootPart") or not AutoFarming or not Target:FindFirstChildOfClass("Humanoid") or Toggled then break end local Distance = (Player.Character.HumanoidRootPart.Position - Target.HumanoidRootPart.Position).magnitude / 10000 game:GetService("TweenService"):Create(Player.Character.HumanoidRootPart,TweenInfo.new(Distance,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0),{CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,2)}):Play() until Target.Humanoid.Health == 0 end end end else AutoFarming = false end end)

AutoFarmOptions:addToggle("Spam Moves", nil,function(SpamMoves) if SpamMoves then SpammingMoves = true while SpammingMoves do task.wait() for _,v in pairs(Player.Backpack:GetChildren()) do if table.find(Moves,v.Name) then v.Parent = Player.Character v:Activate() v:Deactivate() task.wait(.1) v.Parent = Player.Backpack end end end else SpammingMoves = false end end)

AutoFarmOptions:addToggle("Auto Attack", nil,function(attacking) if attacking then Attacking = true while Attacking do Player.Backpack.ServerTraits.Input:FireServer({"md"},CFrame.new()) task.wait(.4) end else Attacking = false end end)

AutoFarmOptions:addToggle("Auto Right Click", nil, function(rightClick) if rightClick then HeavyAttacking = true while HeavyAttacking do Player.Backpack.ServerTraits.Input:FireServer({"m2"},CFrame.new()) task.wait(.5) end else HeavyAttacking = false end end)

AutoFarmOptions:addToggle("Auto-Block", nil,function(autoBlock) if autoBlock then AutoBlock = true while AutoBlock do game:GetService("Players").LocalPlayer.Backpack.ServerTraits.Input:FireServer({"blockon"},CFrame.new()) task.wait(.5) end else AutoBlock = false game:GetService("Players").LocalPlayer.Backpack.ServerTraits.Input:FireServer({"blockoff"},CFrame.new()) end end)

AutoFarmOptions:addToggle("Auto Reset Low Ki", nil, function(ResetLowKi) if ResetLowKi then ResetStamina = true while ResetStamina do task.wait(.2) if Player.Character.Ki.Value <= Player.Character.Ki.MaxValue * 0.1 and not Ressetting then Ressetting = true task.delay(5,function() Ressetting = false end) game:GetService("ReplicatedStorage").ResetChar:FireServer() end end else ResetStamina = false end end)

AutoFarmOptions:addToggle("Bean Spam", nil, function(beanSpam) if beanSpam then BeanSpam = true while BeanSpam do Player.Backpack.ServerTraits.EatSenzu:FireServer("something") task.wait(.2) end else BeanSpam = false end end)

AutoFarmOptions:addToggle("Only NPCs Mode", nil, function(npcsMode) if npcsMode then NpcsMode = true else NpcsMode = false end end)

AutoFarmOptions:addDropdown("Time Transform", { "0", "1", "2", "3", "4", "5" }, function(Time) if Time == "0" then TIME = 0 elseif Time == "1" then TIME = 1 elseif Time == "2" then TIME = 2 elseif Time == "3" then TIME = 3 elseif Time == "4" then TIME = 4 elseif Time == "5" then TIME = 5 end end)

AutoFarmOptions:addDropdown("Form Key", { "g", "h" }, function(FormType) if FormType == "g" then FORMTYPE = "g" end if FormType == "h" then FORMTYPE = "h" end end)

AutoFarmOptions:addToggle("Auto Form", nil,function(autoForm) if autoForm then AutoForm = true while AutoForm do task.wait(.2) if not workspace.Live:FindFirstChild(Player.Name) then continue end if not Player.Character:FindFirstChild("HumanoidRootPart") then continue end if TIME and FORMTYPE and not Player.Character.Boosts:FindFirstChild("Phys-Damage") and (Player.Character.Ki.Value >= Player.Character.Ki.MaxValue * 0.15 or Player.Character.Humanoid.Health == 1) then if TIME >= 1 then Player.Backpack.ServerTraits.Input:FireServer({"x"},CFrame.new()) task.wait(TIME) Player.Backpack.ServerTraits.Transform:FireServer(FORMTYPE) task.wait(.8) Player.Backpack.ServerTraits.Input:FireServer({"xoff"},CFrame.new()) else Player.Backpack.ServerTraits.Transform:FireServer(FORMTYPE) end end end else AutoForm = false end end)

local StatChecker = BoogaHub:addPage("Stat Checker",5012544693) local StatCheckerSection = StatChecker:addSection("Stat Checker")

StatCheckerSection:addTextbox("Player Name","",function(PlayerName) if PlayerName == "" then PlayerNamee.Button.Textbox.Text = "" HealthMax.Button.Textbox.Text = "" KiMax.Button.Textbox.Text = "" PhysDamage.Button.Textbox.Text = "" KiDamage.Button.Textbox.Text = "" PhysResist.Button.Textbox.Text = "" KiResist.Button.Textbox.Text = "" Speed.Button.Textbox.Text = "" Extra.Button.Textbox.Text = "" return end for _,v in pairs(game.Players:GetPlayers()) do if v.Name:lower():find(PlayerName:lower()) then PlayerName = v.Name end end if game.Players:FindFirstChild(PlayerName) then PlayerNamee.Button.Textbox.Text = PlayerName HealthMax.Button.Textbox.Text = workspace.Live[PlayerName].Stats["Health-Max"].Value KiMax.Button.Textbox.Text = workspace.Live[PlayerName].Stats["Ki-Max"].Value PhysDamage.Button.Textbox.Text = workspace.Live[PlayerName].Stats["Phys-Damage"].Value KiDamage.Button.Textbox.Text = workspace.Live[PlayerName].Stats["Ki-Damage"].Value PhysResist.Button.Textbox.Text = workspace.Live[PlayerName].Stats["Phys-Resist"].Value KiResist.Button.Textbox.Text = workspace.Live[PlayerName].Stats["Ki-Resist"].Value Speed.Button.Textbox.Text = workspace.Live[PlayerName].Stats.Speed.Value Extra.Button.Textbox.Text = findExtra(PlayerName) end end)

PlayerNamee = StatCheckerSection:addTextbox("Name","",function()

end)

HealthMax = StatCheckerSection:addTextbox("Health-Max","",function() end)

KiMax = StatCheckerSection:addTextbox("Ki-Max","",function() end)

PhysDamage = StatCheckerSection:addTextbox("Phys-Damage","",function() end)

KiDamage = StatCheckerSection:addTextbox("Ki-Damage","",function() end)

PhysResist = StatCheckerSection:addTextbox("Phys-Resist","",function() end)

KiResist = StatCheckerSection:addTextbox("Ki-Resist","",function() end)

Speed = StatCheckerSection:addTextbox("Speed","",function() end)

Extra = StatCheckerSection:addTextbox("Extra","",function() end)

local Other = BoogaHub:addPage("Other",5012544693) local OtherSection = Other:addSection("Other")

OtherSection:addButton("Remove Aura", function() if Player.Character:FindFirstChild("HumanoidRootPart") then if Player.Character.HumanoidRootPart:FindFirstChild("TempAura") then Player.Character.HumanoidRootPart.TempAura:Destroy() end if Player.Character.HumanoidRootPart:FindFirstChild("Lightning") then Player.Character.HumanoidRootPart.Lightning:Destroy() end end end)

OtherSection:addButton("Blaster Meteor Aura", function() if not Player.Backpack:FindFirstChild("Blaster Meteor") and not Player.Character:FindFirstChild("Blaster Meteor") then game:GetService("StarterGui"):SetCore("SendNotification", {Title = "BOOGA-HUB V4", Text = "Get Blaster Meteor",Duration = 3}) return end Player.Character.Humanoid:EquipTool((Player.Backpack:FindFirstChild("Blaster Meteor"))) task.wait(.3) Player.Character["Blaster Meteor"].Activator.Sound:Destroy() end)_