IJSmitty / glidehqplusglitch64

Automatically exported from code.google.com/p/glidehqplusglitch64
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glitch64 r219 - since r215 1964 emulator does not recognizes the plug in #233

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. add the newest glide64 build to your plug ins folder
2. start 1964 and try to select it
3. (nothing else since it does not shows up)

What is the expected output? What do you see instead?
since the r215 1964 does not recognize the glide64 version.
only the myglide64 r217 (made specially for 1964mod).
i delete the myglide64 flies and nothing. not glide64 or myglide64 appears.

What version of the product are you using? On what operating system?
1964 ultrafast V3 on windows 7 ultimate x64

Please provide any additional information below.
well that its all about.
i went into the registry and deleted all the keys refering to 1964 or any 
similar version. and nothing still the same issue.

Original issue reported on code.google.com by andresan...@gmail.com on 24 Mar 2011 at 8:38

GoogleCodeExporter commented 8 years ago
Original 1964 and 1964UltraFast share the same registry entries because the 
latter is a clone of the former.  Clean your registry entries for Ultrafast and 
reboot your pc, then try 1964.

1964mod doesn't use registry entries because it has converted them into entries 
in the ini file 1964Core.ini.
Read 1964mod website "Instruction Manual" section on how to clean the registry 
entries etc.  It is for Vista but should have something similar for windows 7 - 
see if you miss out anything.

Original comment by pokefan0...@gmail.com on 25 Mar 2011 at 12:50

GoogleCodeExporter commented 8 years ago
i made a registry look for glide64 and 1964. only found of 1964 and deleted all 
including te instructions of 1964mod. deleted most of the files of 1964 
ultrafast and the ones i did not delete and did not needed where overwritten 
with the latest 1964mod. delete myglide since i want to use the latest glide64 
and still gives me a message of myglide is missing and glide64 its not detected.

Original comment by andresan...@gmail.com on 25 Mar 2011 at 1:22

GoogleCodeExporter commented 8 years ago
Keep 1964, 1964UltraFast and 1964mod in seperate folders - don't share files or 
plugins and try again (OR delete all the existing 1964*** folders, create new 
ones with different name and try again).

This is not necessary but the fastest way to solve your problem since we do not 
know how you organize it on your pc.

Original comment by pokefan0...@gmail.com on 25 Mar 2011 at 6:43

GoogleCodeExporter commented 8 years ago
ok i will do that. i will only take the boxart and save folders. and the audio 
plg in. since we are talking, your latest 1964 audio version 2.7b its really 
bad none of my games has good sound. and the zilmar one sucks no sinc at all. 
so i will take the 1964 audio plug in save folder and boxart. the rest will be 
deleted. but i must tell you under windows xp mode (on the virtual xp 
professional machine) the glide64 r219 did not work out. as i am telling you 
the latest revision that work for me including the myglide64 r217 was glide64 
r214. from the r215 to r219 in my case 1964 any version does not detect the 
plug in. could it be some code removed over r215 that make 1964 ignore it as a 
video plug in and assumes its just another silly .dll file?

Original comment by andresan...@gmail.com on 25 Mar 2011 at 2:36

GoogleCodeExporter commented 8 years ago
ok completely sure its this plug in.
deleted my old folder except save games boxart and the sound plug in.
put a new folder on my C: disk (it was never located there 1964 btw)
put the latest glide64 (r221) and nothing. even deleting the myglide64 that 
1964mod brings along.
no version of 1964 detects the plug in.

Original comment by andresan...@gmail.com on 26 Mar 2011 at 4:43

GoogleCodeExporter commented 8 years ago
I don't think it is a plugin issue because I have no problem using the latest 
official Glide64.  I compiled it myself.
If you grab it from some internet site, you should wait for the official WIP 
release and try again.

Original comment by pokefan0...@gmail.com on 26 Mar 2011 at 8:38

GoogleCodeExporter commented 8 years ago
mmmmmm could you send me your plug in so i can test it soi can be sure its a 
bad build from where i am downloading it???

Original comment by andresan...@gmail.com on 26 Mar 2011 at 1:03

GoogleCodeExporter commented 8 years ago
wait for the official release from Gonetz

Original comment by pokefan0...@gmail.com on 26 Mar 2011 at 1:34

GoogleCodeExporter commented 8 years ago
well ok. but untill i try it i cannot say its a compilation error or just the 
plug in beeing defective.

Original comment by andresan...@gmail.com on 26 Mar 2011 at 3:29

GoogleCodeExporter commented 8 years ago
ok now on windows xp once i installed ALL the important and optional updates i 
was able to use the latest glide64.
so maybe the issue its something weird that this .dll needs that on windows 7 
its not installed and in xp it does.
plus my windows 7 its on 64 bits and my xp on 32 bits maybe thats something 
different.

Original comment by andresan...@gmail.com on 1 Apr 2011 at 10:10

GoogleCodeExporter commented 8 years ago
I uploaded new binaries:
http://code.google.com/p/glidehqplusglitch64/downloads/list
Does it work on your system?

Original comment by gon...@ngs.ru on 3 Apr 2011 at 1:57

GoogleCodeExporter commented 8 years ago
your compilation yes it works lol!!! im so happy. 
apparently on emucr.com when they compile it something goes wrong since in 
windows 7 cannot be load and in xp you need to install all the important and 
optional updates lol.

Original comment by andresan...@gmail.com on 4 Apr 2011 at 1:14

GoogleCodeExporter commented 8 years ago
Good.
The case is closed :)

Original comment by gon...@ngs.ru on 4 Apr 2011 at 10:12