Closed TheElec closed 10 months ago
Which file would be best for defining
is_valid_constructron
andis_flying_constructron
? I assumedscript/constructron.lua
butscript/Spidertron-pathfinder.lua
doesn't require it.
I'm not sure. Personally I would create a dedicated config.lua
file where such things can be defined, but it's better to ask @ILLISIS .
Which file would be best for defining
is_valid_constructron
andis_flying_constructron
? I assumedscript/constructron.lua
butscript/Spidertron-pathfinder.lua
doesn't require it.I'm not sure. Personally I would create a dedicated
config.lua
file where such things can be defined, but it's better to ask @ILLISIS .
Spidertron-pathfinder.lua is the old path finder that I was keeping in the repo for easy access for the next few versions.. pathfinder.lua is the version that is in use.
As for where to define the table.. that is a difficult one.. I have separated entity handling into a new file for the next version and plan to do the same for job processing. So I don't really know at this stage.
I moved the table to script/config.lua
for now.
Instead of manually adding suppot for a few modded spidertrons woudn't it be much better to add universal support for all modded spidertrons by copying and creating a constructron version of every spidertron in the game? I made an issue for that and I may or may create a PR for that.
Which file would be best for defining
is_valid_constructron
andis_flying_constructron
? I assumedscript/constructron.lua
butscript/Spidertron-pathfinder.lua
doesn't require it.