should solve #174.
Other mod just needs to run remote.call("ctron", "scan-entity", entity) where entity is the LuaEntity that should be processed for the build queue.
Also adds a way to process an array of LuaEntities: remote.call("ctron", "scan-entities", entities).
should solve #174. Other mod just needs to run
remote.call("ctron", "scan-entity", entity)
whereentity
is the LuaEntity that should be processed for the build queue. Also adds a way to process an array of LuaEntities:remote.call("ctron", "scan-entities", entities)
.