Open IMP1 opened 9 years ago
Implement the swinging trap. They might be like spike traps and just happen when the play is there (to encourage constant movement) or might activate when a player is near (to encourage careful exploration and timing).
Implement the swinging trap. They might be like spike traps and just happen when the play is there (to encourage constant movement) or might activate when a player is near (to encourage careful exploration and timing).