IN3D / Pokemon

Recreation of pokemon, in C#.
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Stall on Abilities #27

Closed IN3D closed 10 years ago

IN3D commented 10 years ago

As much as I would like to get abilities implemented, there is so much conditional work with them and I'm not sure how to begin going about implementing all of it. I'm going to keep studying up, and try and find a good way to handle it, but I'm afraid of stalling out if we try and implement abilities this early.

BradMackey commented 10 years ago

Yeah, I'm all for putting it off until we can be sure how to implement them.