IQuick143 / bevy_jam_5

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Make "Level Completed" cue more noticable. #11

Open IWonderWhatThisAPIDoes opened 3 months ago

IWonderWhatThisAPIDoes commented 3 months ago

One minor UX tweak would be that when you succeed in a level to show a “next level” pop up (something more obvious and with a bit more juice than just the green button) and prevent further inputs, otherwise its easy to think you haven’t finished yet. -Someone in the jam comments

Right now, the button is pretty much the only cue, since the music is so loud it drowns out the sound cue. I'd suggest adding a stronger visual cue, such as making all objects flash green when the level is completed.