This issue is to allow users to specify their own configuration for certain things (for example, preferred currency display, card display, etc)
We also need global configurations for the library that will be persisted globally, and probably will be the defaults for players.
We will need to create a ConfigCommand, perhaps also a GlobalConfigCommand, and we will need to extend the Player class to include these rules.
We will also need to find a way to store and persist settings for the library itself.
Should "per-player configuration" and "global configuration" be split into two separate issues?
This issue is to allow users to specify their own configuration for certain things (for example, preferred currency display, card display, etc) We also need global configurations for the library that will be persisted globally, and probably will be the defaults for players. We will need to create a
ConfigCommand
, perhaps also aGlobalConfigCommand
, and we will need to extend thePlayer
class to include these rules. We will also need to find a way to store and persist settings for the library itself.Should "per-player configuration" and "global configuration" be split into two separate issues?