IRL2 / nanover-rs

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Send the user forces in the FrameData #181

Closed jbarnoud closed 9 months ago

jbarnoud commented 9 months ago

To compute the work associated with the user interactions, we need to have access to the forces. By adding them to the FrameData, we automatically make them part of the recording. In addition, the client could display these forces.

jbarnoud commented 9 months ago

Fixed by #182