Due to the fact that the system kinetic energy, system potential energy and user potential energy are now delivered individually (and correctly) in Python, the total energy is no longer simply the sum of the kinetic and potential energies as this doesn't include the user energy. It therefore seems misleading to deliver this quantity, and the python server no longer outputs energy.total in the FrameData. To maintain parity with Python, the same should be done in Rust.
Due to the fact that the system kinetic energy, system potential energy and user potential energy are now delivered individually (and correctly) in Python, the total energy is no longer simply the sum of the kinetic and potential energies as this doesn't include the user energy. It therefore seems misleading to deliver this quantity, and the python server no longer outputs
energy.total
in the FrameData. To maintain parity with Python, the same should be done in Rust.