Looks like he has only added 3 fields (to the end of struct):
_BYTE m_byteAuthTableIndex; // rand() for auth table
_BYTE m_byteAuthType; // 0 - none, 1 - player, 2 - npc
_BYTE m_byteIsLogon;
The old size i gave you earlier was wrong because i didnt noticed struct alignement
Looks like he has only added 3 fields (to the end of struct): _BYTE m_byteAuthTableIndex; // rand() for auth table _BYTE m_byteAuthType; // 0 - none, 1 - player, 2 - npc _BYTE m_byteIsLogon; The old size i gave you earlier was wrong because i didnt noticed struct alignement