Closed wandell closed 8 years ago
We should think about saving the functionality (e.g., sceneLoad and the other functions) in the @l3DataC directory. They might go to utility or they might go to l3DataISET
Completed by HJ.
We should think about saving the functionality (e.g., sceneLoad and the other functions) in the @l3DataC directory. They might go to utility or they might go to l3DataISET