Failed to find any textures at Things/Pawn/Humanlike/Apparel/ShirtBasic/ShirtBasic_Child while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/ShirtBasic/ShirtBasic_Child, color=RGBA(0.329, 0.357, 0.353, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Steps to reproduce:
Generate a pawn
Make it a child of age 13 or above
Equip a T-shirt
The shirt doesn't render, an error is thrown
Teenagers generated by the game (for example, by generating a teenager via dev tools) have their clothes rendered normally. The issue with Pawn Editor-created teenagers doesn't go away even if Pawn Editor is removed from the save.
I created a new colony with the Crashlanded scenario with Pawn Editor replacing the default screen, then changed a colonist's life stage from Adult to Child.
https://gist.github.com/HugsLibRecordKeeper/dd1156e659fe3f39508724c05af5762d
Failed to find any textures at Things/Pawn/Humanlike/Apparel/ShirtBasic/ShirtBasic_Child while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/ShirtBasic/ShirtBasic_Child, color=RGBA(0.329, 0.357, 0.353, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Steps to reproduce:
Teenagers generated by the game (for example, by generating a teenager via dev tools) have their clothes rendered normally. The issue with Pawn Editor-created teenagers doesn't go away even if Pawn Editor is removed from the save.