Closed oldmeat closed 10 years ago
please re-test this. I have made some changes that should keep this from re-occurring.
When my ship back from mission and try unload ammo then loop and nothing happens
04:57:40 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:41 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:41 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:42 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:42 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:43 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:43 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:43 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:44 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:44 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:45 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:45 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null) 04:57:45 [UnloadLoot.MoveAmmo] if (Cache.Instance.CurrentShipsCargo == null)
ok, update and try again pls. 72df7c8629bbf47b49796f4c65465964fe7523ea should resolve that.
I set in mission xml damage type Kinetic, and Q get from station properly ammunition, but on mission he want other ammo (EM) and back to station.
http://privatepaste.com/9664123262