IT-Sumpfling / tlmp

Automatically exported from code.google.com/p/tlmp
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Monster Sync failure when a new Char enters a cleared Dungeon #47

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
When a new Char enters a Game and the Client go into a cleared Dungeon from the 
Server, for the Client are still all Monsters alive but not attackable.

Original issue reported on code.google.com by lord_of_...@freenet.de on 4 Oct 2010 at 9:28

GoogleCodeExporter commented 8 years ago
This should be addressed when I find a solution to limiting the client only to 
the level where the server character is currently.

Original comment by driveha...@gmail.com on 8 Oct 2010 at 4:23

GoogleCodeExporter commented 8 years ago
Duplicate report of issue #32.

Original comment by driveha...@gmail.com on 11 Apr 2011 at 8:08