Sometimes it morphes into a Monster.
I Suggest the code to be modified into:
public virtual void Morph()
{
if( !( Combatant is PlayerMobile ) )
{
Console.WriteLine( "Warning: Travesty is morphing but
Combatant is not a PlayerMobile!" );
return;
}
Second issue: the cloned helpers attack the travesty.
I don't know if it is wanted or not.
^^
Original issue reported on code.google.com by Dies.Ira...@gmail.com on 25 Sep 2008 at 9:48
Original issue reported on code.google.com by
Dies.Ira...@gmail.com
on 25 Sep 2008 at 9:48