ITLongwell / mondains-legacy

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Poisons #46

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Lesser Poison - Lvl 1
- 4 damage every 2 seconds
- Victim Sees - You feel a bit nauseous
- Attacker Sees - "Char Name" Looks Ill
- Didn't check Duration

Poison - Lvl 2
- 9-11 damage every 3 seconds
- Victim sees - You feel disoriented and nauseous
- Others see - "Char Name" looks extremely ill
- Duration 40 - 45 seconds

Greater Poison - Lvl 3
- 14 - 20 damage every 4 seconds
- Victim sees - You begin to feel pain through out your body
- Others see - "Char Name" stumbles around in pain and confusion
- 45 - 60 duration

Deadly Poison - Lvl 4
- 25 - 33 damage every 5 seconds
- Victim Sees - You feel extremely weak and are in severe pain
- Others see - "Char Name" is wracked with extreme pain
- Duration 70 - 75 seconds

Lethal Poison - Lvl 5
- 35 - 50 damage every 5 seconds
- Victim sees - Your are in extreme pain, and require immediate aid
- Others see - "Char Name" begins to spasm uncontrollably
- Duration 70 - 85 seconds

Darkglow Poison - Lvl 3
- 14 - 20 damage every 4 seconds
- Victim sees - You begin to feel pain through out your body
- Others see - "Char Name" stumbles around in pain and confusion
- 45 - 60 duration
- Damage did increase, but only by 1 HP. Had to be more than one tile away
- Did not matter if the poisoner or victim moved the required distance for
extra damage.

Parasitic Poison - Lvl 4
- 25 - 33 damage every 5 seconds
- Victim Sees - You feel extremely weak and are in severe pain
- Others see - "Char Name" is wracked with extreme pain
- Duration 70 - 75 seconds
- Massive amounts of healing poisoner, if you stay within one tile
- Healing takes place every tick and continues till victim cures

Observation Notes From Testing:
- Victim gets to see lvl bump on their screen with message - This poison
seems extra potent
- Damage to victim is as stated vs. their poison resist. For example: 35
damage vs 70 resist = 10 damage per tick
- The strength of the poison fades after a few ticks, dealing less damage
per tick.
- Darts work from 1-4 tiles
- Shurikens work from 3 - 9 tiles
- Darkglow & Parasitic bump like regular poisons when using infectious strike
- Since Parasitic bumps to lethal (if you have the skill), it might be my
new best friend.

Original issue reported on code.google.com by pziemc...@gmail.com on 4 Oct 2008 at 10:25

GoogleCodeExporter commented 8 years ago
Please set prority to high

Original comment by pziemc...@gmail.com on 9 Oct 2008 at 2:54

GoogleCodeExporter commented 8 years ago
Fixed in SVN 28.

Original comment by gje...@gmail.com on 8 Nov 2008 at 10:26