Closed GoogleCodeExporter closed 8 years ago
Clarification: This deal with all containers that fall under the BaseContainer
definition. Backpacks keep there 550 stones where as things like pouches,, gift
boxes, etc., which are all subclass BaseContainer do not when removed from the
player
backpack.
Original comment by ShazzySh...@gmail.com
on 30 May 2009 at 6:08
This is not due to MalGanis. This is a RunUO thing....
This is taken from the core files in RunUO....
Container.cs core file states this....
private static int m_GlobalMaxWeight = 400;
and this is taken from the Backpack script....
public override int DefaultMaxWeight
{
get
{
if (Core.ML)
{
Mobile m = ParentEntity as Mobile;
if (m != null && m.Backpack == this)
{
return 550;
}
else
{
return base.DefaultMaxWeight;
}
}
else
{
return base.DefaultMaxWeight;
}
}
}
According to the backpack script the only time it should max weight 550 is when
in
players pack or is players backpack.
I think that RunUO Devs meant for only the players backpack should have max
weight of
550 and not containers within players pack.
Original comment by ShaiTanMalkier@gmail.com
on 30 May 2009 at 10:36
I agree, the RunUO code, because of container.cs in the core is incorrect.
Original comment by ShazzySh...@gmail.com
on 31 May 2009 at 11:27
Since it's a RunUO Core thing you should post it on RunUO Just a thought. That
way if
Mark forgot something then he can update it.
Original comment by uorevolu...@gmail.com
on 2 Jun 2009 at 10:24
[deleted comment]
fixed in the runuo 333 svn.
Original comment by ShazzySh...@gmail.com
on 29 Jun 2009 at 2:33
Original comment by gje...@gmail.com
on 4 Jul 2009 at 3:39
Original issue reported on code.google.com by
ShazzySh...@gmail.com
on 30 May 2009 at 3:36