Closed kuba26038 closed 1 month ago
I would like to add that I've also encountered the same issue—every hostile/neutral mob attacks each other for some reason.
What loader are you using?
Also having the same issue on Palladium 1.0.3 using forge 47.3.10 through Prism Launcher.
This will be fixed in 1.0.4. Perhaps disabling “Improved Target Finder for Mobs” will help resolve this for now
1.0.4 is out for fabric/forge/neoforge
i've seen mobs such as strays, skeletons, zombies and for some reason even dolphins attacking one another unprovoked. this doesn't occur for all mobs, though, iron golems for an instance don't do anything to one another, as far as i've tested. i'm pretty sure this is unintended behavior. this happens even when only palladium and toadlib are installed
2024-09-14-20-43-42_rm6b7x2P.mp4 (i am not sorry for the watermark)
Oh, yes, I had it too, I'll update the mod and take a look
i've seen mobs such as strays, skeletons, zombies and for some reason even dolphins attacking one another unprovoked. this doesn't occur for all mobs, though, iron golems for an instance don't do anything to one another, as far as i've tested. i'm pretty sure this is unintended behavior. this happens even when only palladium and toadlib are installed
https://github.com/user-attachments/assets/8b94351e-5ce6-411f-9957-f9a3eaee50e7
(i am not sorry for the watermark)