IVBeatz / genplus-gx

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Sega Mode1 and bin/cue AudioCD support needed. #290

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Sega Mode1 and AudioCD support needed.
Some hacks like Rock_n'_Roll_Racing_Hack_v15_alpha_r6 and Sonic1Mode1.bin have 
own audioCD in bin/cue format and play music from AudioCD.
https://dl.dropbox.com/u/41545394/temp/roms.7z

Genplus-gx play music from CD in Pier Solar, but can't use AudioCD bin/cue for 
Rock'n'Roll Racing and Sonic. It would be very useful for homebrew. Then UMK 
will be support PS1 MKTrilogy CD-DA tracks, etc.

Original issue reported on code.google.com by serzha...@gmail.com on 19 Oct 2012 at 6:25

GoogleCodeExporter commented 9 years ago
see my answer here Issue287

the problem is not cue/bin support in mode 1 ( they load perfectly fine if you 
change extension to iso) but the fact emulator expects first track to be a data 
track with sega cd id string. Pier solar does not use audio tracks by the way, 
only data track.

the whole cdd emulation is later based on that, adding support for audio cd 
would need to rewrite whole bunch of that and i do not want to it for a few 
hacks i never am going to play.

Original comment by ekeeke31@gmail.com on 19 Oct 2012 at 6:42

GoogleCodeExporter commented 9 years ago

Original comment by ekeeke31@gmail.com on 19 Oct 2012 at 6:42

GoogleCodeExporter commented 9 years ago
It's a pity cause in real hardware this hacks is working fine, but this 
emulator is positioned as most accurate. By the way Rock n Roll Racing is very 
cool hack it even without CD music.

http://www.youtube.com/watch?v=hXj_9F-Z2Lo

Original comment by aku...@gmail.com on 19 Oct 2012 at 8:25

GoogleCodeExporter commented 9 years ago
Music in RRR stops when the commentator says something. With AudioCD there is 
no this problem. And alternative music on CD (There are four types of a 
soundtrack) much better than original.
Works well on real hardware and Kega Fusion. But on consoles there is no 
alternatives for Fusion. 
Modders will start to add Mode1 support in games if such possibility is 
supported by emulators. Only real hardware and Kega Fusion support it. But Kega 
Fusion don't support Ultimate Mortal Kombat Trilogy Hack 
(http://www.youtube.com/watch?v=omX39JD94ng), etc 

Original comment by serzha...@gmail.com on 19 Oct 2012 at 8:52