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IceLuna
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Eagle
Game Engine
https://eagledocs.readthedocs.io/en/latest/
Apache License 2.0
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Skeletal meshes (animations)
#156
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IceLuna
closed
4 months ago
IceLuna
commented
8 months ago
[x] Skeletal mesh asset
[x] Animation asset
[x] Basic animation playback
Animation class asset (state machine and other settings):
[x] Smooth Blend
[x] Additive Blend
[x] Frozen Blend
[x] Animation per bone (a way to select which bones are affected by an animation)
[x] Variable controls that can be accessed in C#
[x] Animation events for C#
[x] Root Motion
[x] Add virtual bones
[x] Get bone world transform
Animation class asset (state machine and other settings):
[x] Root Motion