IceReaper / OpenKrush

A KKnD and KKnD2 mod on OpenRA engine.
https://kknd-game.com
GNU General Public License v3.0
99 stars 6 forks source link

When a vehicle actor moves and is killed, it still moves for a moment. #107

Open Dzierzan opened 3 years ago

Dzierzan commented 3 years ago

An actor should instantly stop moving then it is killed.

IceReaper commented 3 years ago

Ill make frozenondeath grantcoditionbeforedeath. But then we need to basicaly emp-freeze actors by disabling their traits while in that state

pchote commented 3 years ago

This is intentional at an engine level to avoid actors sitting part way between two cells, which has undefined gameplay consequences.

Dzierzan commented 3 years ago

The thing is I don't mind that an actor still moves a little bit after being dead. I know it's an engine limitation and it needs to end moving in the center of a cell. However, right now, it just moves until it disappears without any stop point