IcedDoggie / collisiondetectionkit

Automatically exported from code.google.com/p/collisiondetectionkit
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Cannot detect collisions on display object if alpha is at zero #17

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. lets say you have a wall graphic
2. create a shape to match the wall
3. have a display object as your target

What is the expected output? What do you see instead?
Should report collision when targets enters/hit the wall-shape

What version of the product are you using? On what operating system?
Mac OS 10, flash CS4

Please provide any additional information below.

Original issue reported on code.google.com by have...@gmail.com on 16 Nov 2010 at 10:17

GoogleCodeExporter commented 8 years ago
Same here...
MontainLIon + flash CS4

object1 = target
object2 = squares (square1... square2... square3...)

square.alpha=0 -> no detection
square.alpha=0.1 -> works

Original comment by nosextre...@gmail.com on 7 May 2013 at 11:48