Describe the bug
I assume the section in "Settings" called "Enemy Types" is supposed to decide which enemies should have a cham whenever the chams is turned on. When i toggle selected enemies off on the list it still shows all enemies as chams.
LethalMenu Version: V1.3.2
Game Version: V49
Steps To Reproduce
Turn on chams. Toggle the different monsters on and off under "Enemy Types" in "Settings"
Describe the bug I assume the section in "Settings" called "Enemy Types" is supposed to decide which enemies should have a cham whenever the chams is turned on. When i toggle selected enemies off on the list it still shows all enemies as chams.
LethalMenu Version: V1.3.2 Game Version: V49
Steps To Reproduce Turn on chams. Toggle the different monsters on and off under "Enemy Types" in "Settings"
Screenshots https://github.com/IcyRelic/LethalMenu/assets/100388170/d1281917-a1e8-4f9b-bd95-47b00c541cb0
Additional context I also tested with Enemy ESP and it does not toggle it off here either. Please correct me if this is not how it's intended to work.