Closed Civilux closed 4 months ago
It is 10; sprint is 2. Where are you getting your values from?
As I mentioned, unity explorer, I know dnspy says 10, but if you actually test the speeds in-game, you can tell you're slower with 10
As I mentioned, unity explorer, I know dnspy says 10, but if you actually test the speeds in-game, you can tell you're slower with 10
The "real" value is 16f. I already fixed SuperSpeed in https://github.com/IcyRelic/SpookSuite/commit/914e153adacc2ef22338f442589badef94721080 but @TheGreenBandit reverted it for some reason.
Yeah, it doesn't matter if it's 16 or 17; the difference won't be as noticeable. Just 10 is definitely too slow
Yeah, it doesn't matter if it's 16 or 17; the difference won't be as noticeable. Just 10 is definitely too slow
It's 17f. But why did you change sprint from 2 to 2.3?
Yeah, it doesn't matter if it's 16 or 17; the difference won't be as noticeable. Just 10 is definitely too slow
It is 17, just logged it, idk if they set it on awake or something to 17 but i was just going off dnspy lol
Yeah, it doesn't matter if it's 16 or 17; the difference won't be as noticeable. Just 10 is definitely too slow
It's 17f. But why did you change sprint from 2 to 2.3?
Same story, I checked with unity explorer
If you check with unity explorer, the default value of movementForce is actually 17 instead of 10, and the default value of sprintMultiplier is 2.3 instead of 2