Open Deathmaw opened 7 years ago
I had the feeling that you would open this issue as soon as you try my plugin :D So I already worked a bit on this format myself.
Quite the interesting format you brought here. I figured out the structure now. Finding text and reading it into Kuriimu should be far more simple now.
Load is finished and committed. Save will come next. A good and tough time it was.
Sounds like it was fun :)
Console: 3DS Format extension(s): .zds Type: text Original game name: Kenka Banchou 6 - Soul and Blood
First 8 byte of file(s): zds - [73 74 72 75 63 74 00 00] - [struct..]
More details: .zds seems to contain text in UTF-8, found most of it near the bottom so I'd imagine most of the info before the text is pointers and such.
Mainly took a look at "cmnText.zds" and toyed around till I got "Test1" to show up in-game (in screenshot) included a "cmnText_TEST.zds" which has that edit if it helps. http://imgur.com/hOxkLg6
Sample files (if possible): https://mega.nz/#!EtxiTJ4B!0zk-v9HJMw56lJ0vkF1gd1ceUdQkgO9LXoVqTkg28eU