Closed CTPache closed 6 years ago
I like how you didn't include sample files. And the already compiled tools instead of the source ;)
Load for mes files is added. Save will follow up. Just a hint. Even if parts of the file aren't directly connected to the text and the linked tool already does the job, if you want to know what the file consists of exactly you can look into the code.
It consists of 5 sections:
Save added. Also for the single mes provided byte perfection was achieved. I close this issue therefore.
Issue: [plugin request] Console: 3ds Format extension(s): .mes Type: [text] Game Name: chase cold case investigations
First 8 byte of file(s): .mes - [47 53 41 4D 40 00 00 00] - [GSAM@...]
More details: I have a program that makes the file into a txt and viceversa. each line in the txt is a dialoge box ingame. each line follows the same structure: SC02AK000*Mr. Nanase, sir... Please do some
": No name "UN": "?????" the 000 is the time the character is speaking (000 for the first time, 001 for the second time...) The output is after the '*'.There are also 3 control codes: