Open viocar opened 6 years ago
This can be fixed by changing the code at L54-L60 of mbm.cs to the code at the end of the post. However, doing so will break MBM support for pretty much every other game, so there needs to be a way to separate MBM versions.
while (count <= header.entryCount)
{
var entry = br.ReadStruct<MBMEntry>();
entries.Add(entry);
count++;
}
Issue: bug report Console: Nintendo 3DS Format extension(s): .mbm Type: text Game Name: Sekaiju no Meikyuu X
First 8 bytes of the file(s): 00 00 00 00 4D 53 47 32
More details: MBM files from Sekaiju no Meikyuu X fail to load in Kuriimu with the following error:
https://cdn.discordapp.com/attachments/269221102029504512/474296581806358559/unknown.png
Sample files (if possible): http://ge.tt/5dBPlrq2 - skillexpbattle.mbm from SQX