IcySon55 / Kuriimu

A general purpose game translation toolkit for authors of fan translations.
GNU General Public License v3.0
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Possible problem with zpd or BLFIM plugin #674

Open CommicKick69ing opened 2 years ago

CommicKick69ing commented 2 years ago

Describe the bug I'm starting a 3DS translation project which is an English translation for Kenka Bancho 6. I don't have a lot of the know on 3ds hacking knowledge, I've been have trouble trying to insert my custom English logo into this game's title screen. I've been successful in replacing the game's copyright screen and some menu Icons but I'm stuped on why the game keeps hardlocking whenever I try and insert my logo.

To Reproduce Steps to reproduce the behavior:

  1. (logo_kb6.bflim) replace original logo with custom logo
  2. save the file and replace original file
  3. add file to citra mods folder
  4. After intro cutscene, game black screens and harlocks

Expected behavior The custom logo would without issue

Desktop (please complete the following information):

Additional context 00040000000F4F00\menu\title

^title.zdp ^titleUpper.zdp ^logo.arc anim (folder) ^logo_act_00.bflan blyt (folder) ^logo.bflyt timg (folder) ^logo_kb6.bflim (Game title screen logo)

onepiecefreak3 commented 2 years ago

Please do not open issues here anymore. As the main page describes, this project reached its last iteration and you should switch to Kuriimu2. If the problem exists in Kuriimu2 as well, create an issue there and close this one.